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A simple Directx example, including skybox, meshx, shadow volume, terrain and particle system.

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DirectxSample-Snowman

A simple Directx example, including skybox, meshx, shadow volume, terrain and particle system.

This is an example of a win32 game, using c++ and directx11. It includes the basic module of a game and can be extended. The Directx SDK should be installed and the include file path should be added to the project in order to be able to compile successfully.

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A simple Directx example, including skybox, meshx, shadow volume, terrain and particle system.

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