Skip to content

Commit

Permalink
documentation image flipping through ProjectionPoseYaw/ProjectionPose…
Browse files Browse the repository at this point in the history
…Pitch

Fixes #327.
  • Loading branch information
robUx4 committed Oct 17, 2021
1 parent a70c184 commit a688ed8
Showing 1 changed file with 7 additions and 3 deletions.
10 changes: 7 additions & 3 deletions ebml_matroska.xml
Original file line number Diff line number Diff line change
Expand Up @@ -786,7 +786,7 @@ in candelas per square meter (cd/m^2^).</documentation>
<extension type="libmatroska" cppname="VideoLuminanceMin"/>
</element>
<element name="Projection" path="\Segment\Tracks\TrackEntry\Video\Projection" id="0x7670" type="master" minver="4" maxOccurs="1">
<documentation lang="en" purpose="definition">Describes the video projection details. Used to render spherical and VR videos.</documentation>
<documentation lang="en" purpose="definition">Describes the video projection details. Used to render spherical, VR videos or flipping videos horizontally/vertically.</documentation>
<extension type="webmproject.org" webm="1"/>
<extension type="libmatroska" cppname="VideoProjection"/>
</element>
Expand Down Expand Up @@ -824,7 +824,9 @@ redundant framing information while preserving versioning and semantics between

Value represents a clockwise rotation, in degrees, around the up vector. This rotation must be applied
before any `ProjectionPosePitch` or `ProjectionPoseRoll` rotations.
The value of this element **MUST** be in the -180 to 180 degree range, both included.</documentation>
The value of this element **MUST** be in the -180 to 180 degree range, both included.

Setting `ProjectionPoseYaw` to 180.0 degrees flips the image horizontally.</documentation>
<extension type="webmproject.org" webm="1"/>
<extension type="libmatroska" cppname="VideoProjectionPoseYaw"/>
</element>
Expand All @@ -833,7 +835,9 @@ The value of this element **MUST** be in the -180 to 180 degree range, both incl

Value represents a counter-clockwise rotation, in degrees, around the right vector. This rotation must be applied
after the `ProjectionPoseYaw` rotation and before the `ProjectionPoseRoll` rotation.
The value of this element **MUST** be in the -90 to 90 degree range, both included.</documentation>
The value of this element **MUST** be in the -90 to 90 degree range, both included.

Setting `ProjectionPosePitch` to 180.0 degrees flips the image vertically.</documentation>
<extension type="webmproject.org" webm="1"/>
<extension type="libmatroska" cppname="VideoProjectionPosePitch"/>
</element>
Expand Down

0 comments on commit a688ed8

Please sign in to comment.