Releases: imchillin/Anamnesis
2025-01-24
Anamnesis Changelog
New Translation Effort
Anamnesis now has a Crowdin in an effort to complete the Translations, add new languages, and improve existing Translations. If you want to know more, read on below.
You can find it here: https://crowdin.com/project/anamnesis
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Multi-Bone Posing
Transform multiple bones at once in the transform editor for faster, more complex posing. -
3D Skeleton Viewport Enhancements
- Panning: Shift + Middle-click
- Rotation: Middle-click (syncs with in-game camera by default; toggle "Camera Sync" to disable)
- Single-Bone Selection: Select individual bones in the viewport for precision editing.
- Adjustable Speeds: Change pan, rotation, and zoom speeds in Settings > Input.
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Improved History View
- Added a scroll bar for large change logs.
- Tooltips and text-trimming for clearer updates.
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New Auto-Saving Feature
- Saves camera shot, pinned actors’ appearance/equipment, and pose states every 5 minutes (by default).
- Settings > Backup & Recovery lets you:
- Toggle auto-save on/off.
- Change save directory and interval.
- Set how many saves to keep (default: 12 saves).
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Important: Next Release Will Require .NET 9
You may see a popup reminding you to update before the next version, to ensure full compatibility.
Other Fixes & Improvements
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Fixed inconsistent gizmo behaviour
Resolved an issue causing the 3D manipulator to behave inconsistently between sessions. -
Refactored Actor Skeleton & Bone Structures
Internal changes that make the app more efficient and prepare for future features like auto-saving. -
Fixed Detection of Ex Bone
n_ex_top
will now be detected correctly. -
Under the Hood
- Various improvements to increase performance and reduce resource usage
About Crowdin
We’ve set up a Crowdin project for Anamnesis. Crowdin is a simple online tool where anyone can suggest or improve translations for our app. Our goal is to make Anamnesis as accessible as possible—so if you speak a language that isn’t fully supported yet, or spot something odd in a translation, you can head over to Crowdin and help fix it. It’s easy: just create (or log into) an account, pick your language, and submit suggestions. We’ll review and merge them into Anamnesis, so everyone benefits from better, more complete translations.
Again, you can find it here: https://crowdin.com/project/anamnesis
2025-01-22
What's Changed
- Validate for patch 7.16 by @ergoxiv
2025-01-01
Anamnesis Changelog
Happy New Year Release!
What's New
- Legacy Actor Support: Added compatibility for legacy actors with older skeletons in the pose panels.
- Scaling Options: Scaling is now disabled by default. Added an option to import with scaling by holding the Shift key.
- State Updates: Resolved issues causing pose panels to display outdated states.
- New Pose Import Option: Introduced a "Weapons Only" pose import mode.
- Brio API Clean-up: Fixed an issue where actors were teleported to the world origin (0, 0, 0).
- UI Fixes: Resolved wrap panel overflow issues in the matrix view.
- History Improvements: Implemented a redo action including Hotkey (Control + Y) , history contexts, and updated the history view.
- Settings Overhaul: Redesigned the settings tab for improved usability.
Full Changelog: View on GitHub
Contributors:
Thanks to @ergoxiv for their contributions and to Chirp for ongoing support.
2024-12-17
2024-11-26
2024-11-24
Anamnesis Changelog
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Fixed Issues:
- NPCs are now properly targetable again.
- Resolved broken actor motion detection.
- Fixed minor character deformations during posing.
- Restored ability to select bones in the 3D pose view.
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Improvements:
- Bone selection now persists when undoing history or toggling parenting, position, rotation, or scale.
- Resolved issues with selected bone and body-only imports causing deformations.
- Simplified pose import logic for better reliability.
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Actor Updates:
- Updated actor index to support new Brio actors.
- Fixed rare error when spawning new actors.
2024-11-16
What's Changed
- Fixed the facial features and NPC warning message for Hrothgar. by @CaptainSticky
- Fixed Infinite Actor Redrawing (Flickering) leading to game crashes. by @ergoxiv
- Fixed History shitting itself and crashing Anamnesis. by @ergoxiv
- Fixed the Age selector. by @ergoxiv
Known Issues
- NPCs cannot be Pinned by normal means, and if they are they behave weirdly.
- Freeze Position is not detected correctly, needs to be enabled inside Ana to take effect.
- Some Hrothgar hairstyles fail to apply to the character
2024-11-12
Anamnesis Patch Notes (v2024-11-12)
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Special Equipment List Added
We've integrated a new Special Equipment list that uses an external compendium. This update expands your gear choices, offering a wider variety of items for posing and customization. Thanks to Jmad12 for contributing this! -
Position Management and Memory Overhaul
The memory management system has been reworked to improve positioning and history recall. This resolves previous issues with position active. As a result, position importing is now enabled by default, so your characters will load in with their exact saved position data. Note that Positioning is also now enabled by default when you start posing. This change may take some getting used to, so prepare for a bit of a learning curve! -
Patch 7.1 Support
Anamnesis now supports FFXIV Patch 7.1!
Additional Notes:
Some of these changes may feel a bit different in practice, so if you run into any issues, feel free to report them in our Discord. Your feedback helps us polish these updates for everyone!
Github List:
- New Special Equipment List based on external Compendium by @Jmad12 in #1393
- Reworked memory management mechanism, resolving position and history restoration issues by @ergoxiv in #1394
- Extended Vector2 converter to support the old Vector2D format by @ergoxiv in #1396
- Resolved issue causing skeleton deformations on history undo by @ergoxiv in #1397
- Patch 7.1 by @chirpxiv in #1401
- Simplified import process; Resolved issue causing facial expression to reset due to bone mismatch by @ergoxiv in #1399
- Resolved atypical skeleton deformations when flipping bone rotations by @ergoxiv in #1400
2024-09-25
What's Changed
- Added support for legacy facewear serialization in chara files. by @CaptainSticky in #1390
- This fixes an Issue that could appear when trying to import very Specific Chara files generated by Brio between DT Release and last week. - Changed the Gallery to include a Teaser... Please look forward to it.
- If you saw this released twice, no you didnt.
2024-09-21
What's Changed
- Resolved issue leading to Camera Settings being unable to be saved by @ergoxiv