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We need an implementation of my SIGGRAPH 2014 paper:
Color Map Optimization for 3D Reconstruction with Consumer Depth Cameras
It is actually very handy in producing high quality textures for 3D models, and it is not very complicated.
The text was updated successfully, but these errors were encountered:
We need an implementation of my SIGGRAPH 2014 paper:
Color Map Optimization for 3D Reconstruction with Consumer Depth Cameras
It is actually very handy in producing high quality textures for 3D models, and it is not very complicated.
The text was updated successfully, but these errors were encountered: