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UnicodeDecodeError: 'utf-8' codec can't decode bytes in position 4-5: invalid continuation byteThe above exception was the direct cause of the following exception:Traceback (most recent call last): File "<frozen importlib._bootstrap>", line 1027, in _find_and_load File "<frozen importlib._bootstrap>", line 1006, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 688, in _load_unlocked File "<frozen importlib._bootstrap_external>", line 883, in exec_module File "<frozen importlib._bootstrap>", line 241, in _call_with_frames_removed File "D:\anaconda3\lib\site-packages\open3d\__init__.py", line 73, in <module> from open3d.cuda.pybind import (core, camera, data, geometry, io,ImportError: initialization failedpython-BaseException[Open3D INFO] Memory Statistics: (Device) (#Malloc) (#Free)[Open3D INFO] ---------------------------------------------[Open3D WARNING] CPU:0: 9 7 --> 2 with 256 total bytes[Open3D WARNING] 0x181b34c31b0 @ 128 bytes[Open3D WARNING] 0x181b34c7260 @ 128 bytes[Open3D INFO] ---------------------------------------------Process finished with exit code 1
Open3D, Python and System information
- Operating system: Windows 11 64-bit cuda 11.8
- Python version: Python 3.10
- Open3D version: 0.18
- System architecture: x86
- Is this a remote workstation: no
- How did you install Open3D: build from source
- Compiler version (if built from source):VS2019
Additional information
The text was updated successfully, but these errors were encountered:
I finally avoid this problem by changing open3D version to 0.17.0 and changing python version to 3.9. Instead of 'utf-8' codec can't decode bytes in position 4-5: invalid continuation byte' I met before, I met the UnicodeDecodeError in #6277. And then I used the way in #6277, finally it worked.
I finally avoid this problem by changing open3D version to 0.17.0 and changing python version to 3.9. Instead of 'utf-8' codec can't decode bytes in position 4-5: invalid continuation byte' I met before, I met the UnicodeDecodeError in #6277. And then I used the way in #6277, finally it worked.
I also successfully compiled version 0.17.0 using this method~
Checklist
main
branch).Steps to reproduce the issue
cmake --build . --config Release --target ALL_BUILD
cmake --build . --config Release --target INSTALL
cmake --build . --config Release --target install-pip-package
python -c "import open3d; print(open3d)"
Error message
Open3D, Python and System information
Additional information
The text was updated successfully, but these errors were encountered: