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Version rollout (yairm210#12551)
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* Bump version and create initial changelog entry

* Update Brazilian_Portuguese.properties (yairm210#12549)

* Update Brazilian_Portuguese.properties

* Update Brazilian_Portuguese.properties

Typo

* Update Ukrainian translations (yairm210#12547)

Co-authored-by: Kostiantyn Ko <[email protected]>

* Update Latin translation (yairm210#12543)

* Update Latin translation

* Update translation

* Update Croatian translation (yairm210#12535)

* minor corrections

* Partial translation of city names

* Partial translation of tutorial 2

* Minor corrections and partial tutorials translation

* Finalize translation of tutorials and civilopedia

* English cities and difficult words

* French, Russian, German and Spanish city names

* Religion names and Greek, Ottoman, Persian and Danish cities

* names and Roman, Swedish and Byzantium cities

* minors corrections 2

* Babylonian, Egyptian and Japanese cities

* Indian cities and difficult words

* Ethiopian cites

* Chinese cities and corrections

* minor corrections

* City names corrections for vanilla Unciv and grammar corrections

* City names correction for GNK

* Update Spanish.properties (yairm210#12534)

* Update Spanish.properties

Translated two new lines.

* Fix spelling mistake

* fix tests

---------

Co-authored-by: yairm210 <[email protected]>
Co-authored-by: gabrielseven <[email protected]>
Co-authored-by: Kostiantyn Ko <[email protected]>
Co-authored-by: Kostiantyn Ko <[email protected]>
Co-authored-by: sls1005 <[email protected]>
Co-authored-by: metablaster <[email protected]>
Co-authored-by: U+1F596 <[email protected]>
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8 people authored Dec 2, 2024
1 parent cff67dd commit cadcab4
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Showing 9 changed files with 1,203 additions and 1,146 deletions.
158 changes: 79 additions & 79 deletions android/assets/jsons/translations/Brazilian_Portuguese.properties

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1,979 changes: 989 additions & 990 deletions android/assets/jsons/translations/Croatian.properties

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44 changes: 22 additions & 22 deletions android/assets/jsons/translations/Latin.properties

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6 changes: 3 additions & 3 deletions android/assets/jsons/translations/Spanish.properties
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ Delete = Borrar

# Base ruleset names
Civ V - Vanilla = Civ V - Vainilla
Civ V - Gods & Kings = Civ V - Gods & Kings
Civ V - Gods & Kings = Civ V - Dioses y Reyes

# Obsolete Tutorial tasks - the active lines are moved to 'Lines from Events', much later in the tranlsation file.
# TODO remove after grace period which allows translators to copy and paste existing translations to the new format.
Expand Down Expand Up @@ -5736,7 +5736,7 @@ Recycling Center = Centro de Reciclaje

Great Firewall = El Gran Firewall
# Requires translation!
'Distrust and caution are the parents of security.' - Benjamin Franklin =
'Distrust and caution are the parents of security.' - Benjamin Franklin = 'La desconfianza y la cautela son los padres de la seguridad.' - Benjamin Franklin

CN Tower = Torre CN
'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = "Nada viaja más rápido que la luz con la excepción de las malas noticias, las cuales obedecen sus propias reglas." - Douglas Adams
Expand Down Expand Up @@ -6801,7 +6801,7 @@ Researching a Technology in the next Era will advance you into that Era and trig
Since new Technologies tend to give access to better Units, Buildings, and even unlock powerful new Policies, staying ahead of the competition is one of the best ways to secure your Victory! = Ya que las nuevas Tecnologías te dan acceso a mejores Unidades, Edificios, e incluso desbloquean poderosas Ramas Políticas, ¡mantenerse al frente de la carrera es la mejor manera de asegurar tu victoria!
# Requires translation!
Ah Gold. The Universal Medium of Exchange. Everyone loves Gold! They say it can't buy Happiness, but nuclear submarines are almost as good. =
Ah Gold. The Universal Medium of Exchange. Everyone loves Gold! They say it can't buy Happiness, but nuclear submarines are almost as good. = Ay el oro. El Medio Universal de Intercambio. ¡Todo el mundo adora el oro! Dicen que no puede comprar la felicidad, pero submarinos nucleares son casi tan buenos.
# Requires translation!
You can earn more Gold from Tiles, Resources, Improvements, and eventually Buildings, Specialists, and Trade Routes. Ancient Ruins, meeting new City-States, and Pillaging are also great sources of Gold. During a Golden Age every Tile that already yields Gold will yield an additional Gold! =
# Requires translation!
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73 changes: 24 additions & 49 deletions android/assets/jsons/translations/Ukrainian.properties

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4 changes: 2 additions & 2 deletions buildSrc/src/main/kotlin/BuildConfig.kt
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Expand Up @@ -4,8 +4,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.9.24"
const val appName = "Unciv"
const val appCodeNumber = 1076
const val appVersion = "4.14.11"
const val appCodeNumber = 1077
const val appVersion = "4.14.12"

const val gdxVersion = "1.12.1"
const val ktorVersion = "2.3.12"
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42 changes: 42 additions & 0 deletions changelog.md
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@@ -1,3 +1,45 @@
## 4.14.12

Resolved - Spies assigned to cities moved to other civs are returned to hideout

Resolved - multiline unique descriptions hidden in doc

Better text: the religion we spread may not be ours

chore: detekt lint

Removed 'please' from Civ demands to make them more demand-y

perf(memory): Single-init strings for CapitalConnectionsFinder

perf(memory): Don't clone units when cloning tiles for 'alternative history' checks

perf(minor)

detekt lint fix

perf(memory): Reuse conditional states

perf(memory): Reuse conditional states

perf(memory): Don't create a resource counter if we know we don't need it

perf(rendering): Added class NonTransformGroup:Group for draw() performance

ANR: Disable input while building crash screen

chore: isRemovable(terrain) returns if the tile improvement is actually buildable

Resolved - automated workers don't remove terrain features without the proper tech

Allow unit triggers to be used in unit-triggered events

Add statusMap as lookup-performant alternative to status list - not yet source of truth

Add LinkAction - By touhidurrr

Fix promotion uniques being ignored if it didn't match a promotion names - By SeventhM

## 4.14.11

Added Github + Discord icon links on main menu
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2 changes: 1 addition & 1 deletion core/src/com/unciv/UncivGame.kt
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Expand Up @@ -486,7 +486,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci

companion object {
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
val VERSION = Version("4.14.11", 1076)
val VERSION = Version("4.14.12", 1077)
//endregion

/** Global reference to the one Gdx.Game instance created by the platform launchers - do not use without checking [isCurrentInitialized] first. */
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41 changes: 41 additions & 0 deletions fastlane/metadata/android/en-US/changelogs/1077.txt
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@@ -0,0 +1,41 @@


Resolved - Spies assigned to cities moved to other civs are returned to hideout

Resolved - multiline unique descriptions hidden in doc

Better text: the religion we spread may not be ours

chore: detekt lint

Removed 'please' from Civ demands to make them more demand-y

perf(memory): Single-init strings for CapitalConnectionsFinder

perf(memory): Don't clone units when cloning tiles for 'alternative history' checks

perf(minor)

detekt lint fix

perf(memory): Reuse conditional states

perf(memory): Reuse conditional states

perf(memory): Don't create a resource counter if we know we don't need it

perf(rendering): Added class NonTransformGroup:Group for draw() performance

ANR: Disable input while building crash screen

chore: isRemovable(terrain) returns if the tile improvement is actually buildable

Resolved - automated workers don't remove terrain features without the proper tech

Allow unit triggers to be used in unit-triggered events

Add statusMap as lookup-performant alternative to status list - not yet source of truth

Add LinkAction - By touhidurrr

Fix promotion uniques being ignored if it didn't match a promotion names - By SeventhM

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