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Could you please clarify if the strategy for the Specifically, regarding the whitelist: if it's not enabled, there can be issues with script kiddies; if it is enabled, it needs to be configured through environment variables. However, there isn't a way to automatically overwrite default values during Docker creation—other settings must be modified manually, similar to a diff effect. This would mean I wouldn't need to forcefully toggle the whitelist settings. Additionally, the whitelist requires players to have logged into the server to get their UUID, or they must be added while online using the |
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To be more precise, I plan to write certain settings (e.g., world height, MOTD) that are relatively fixed in the Docker Compose environment variables (ENV). This way, I can put the remaining options in the |
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it works! |
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If I'm understanding your description correctly, it already does what you are wanting
https://docker-minecraft-server.readthedocs.io/en/latest/configuration/server-properties/
Also, whitelist (and ops) can also accept a username. Perhaps set the env var
EXISTING_WHITELIST_FILE
to "SYNCHRONIZE"If you still have concerns after trying it, please point out which specific variables are not working.