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[pull] master from godotengine:master #122
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…naries to avoid inspector whipeout.
`NOTIFICATION_RESIZED` outputs errors, if `select_mode == SELECT_ROW`. This PR unifies the access to the item focus rect.
Calculate based on the `ScrollContainer`'s space to eliminate possible rotation. The global rect already has applied the rotation, so it should not be used.
…ions If a signal is deprecated, make sure we also add the `[Obsolete]` attribute to that signal's trampoline and emitter functions.
Fixes both GLES3 and RendererRD implementations
Fixes incorrect documentation for CPUParticles2D.color_initial_ramp
Fix incorrect `CPUParticles2D` and `CPUParticles3D` documentation
Fix FILE_MODE_OPEN_ANY file dialog not selecting folders.
Update SubViewport documentations to include a note about input behaviour
Initialize pa_buffer_attr.maxlength to -1
Fix spinbox input events propagating during dragging, breaking focus
[TextServer] Fix embedded object keys in substrings.
…crollContainer Fix Follow Focus in a rotated `ScrollContainer`
Fix several i18n issues in editor
…opping-embedded-game Fix BadWindow error when stopping embedded game on Linux
Add missing metadata saving for embed size mode
Fix center viewport not working horizontally
…ification-when-on-new-item/key-of-dictionaries-to-avoid-inspector-whipeout- Avoid bubbling up changed notification when on new item/key of dictionaries to avoid inspector wipeout.
Add missing `cstdint` includes for GCC 15
2D: Fix rendering artifacts when using `BackBufferCopy`.
Fix `__focus_rect` meta access error when resizing `Tree`
…ything [.NET] Add Obsolete attribute to signal trampolines and emitter functions
Fix Label vertical line alignment.
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Created by pull[bot] (v2.0.0-alpha.1)
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