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Created a simple facial signal handler #6

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merged 6,777 commits into from
Oct 15, 2017

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hungrymonkey
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I am not sure if the points are oriented correctly.

davisking and others added 30 commits July 1, 2017 16:26
…sions of

gcc and I can imagine scenarios where having it leads to user errors anyway.
* Problem:    Visual Studio's vcpkgsrv.exe constantly uses a single CPU core,
            apparently never finishing whatever it's trying to do. Moreover,
            this issue prevents some operations like switching from Debug to
            Release (and vice versa) in the IDE. (Your mileage may vary.)
Workaround: Keep manually killing the vcpkgsrv.exe process.
Solution:   Disable IntelliSense for some files. Which files? Unfortunately
            this seems to be a trial-and-error process.

* Disable IntelliSense for the ResNet declarations

* Disable IntelliSense for even more stuff

* Disable IntelliSense for all DNN unit tests
*  Added check to see if __ARM_NEON__ is defined. Now we can use the following command: cmake --build --config Release ..

* Rename to use_arm_neon.cmake to check_if_neon_available.cmake for clarity, minor tidying up of script, and simplifying try_compile() code for ARM NEON.
* Add new loss for weighted pixel inputs (may be useful e.g. to emphasize rare classes)

* Deduplicate method loss_multiclass_log_per_pixel_(weighted_)::to_label

* Add a simple test case for weighted inputs
(also, fix a typo in test_tensor_resize_bilienar's name)

* Add loss_multiclass_log_per_pixel_weighted_ to loss_abstract.h

* Decrease the amount of weighting

* There's no need to train for a very long time
… and one

without to make sure both types of lookup work.
Test on a given video like this cv::VideoCapture cap("Sample.avi") may be broken when the video frames are not enough before the main window is closed by the user.
* remove linking to libpython on linux

* add OSX libpython free building

* add automatic discovery of include python dir back in

* make the libs non required for building on manylinux
@hungrymonkey
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hmm strange too many lines are being merged closing request

@hungrymonkey
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the reason for high number of commits is that dlib tree is not squashed

@jcalifornia jcalifornia merged commit 5b19a50 into jcalifornia:rdrr_master Oct 15, 2017
@hungrymonkey hungrymonkey deleted the dlib_facial branch October 16, 2017 18:04
hungrymonkey pushed a commit to hungrymonkey/godot that referenced this pull request Feb 4, 2018
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