Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Error editing bus routes in ghost mode #56

Open
originalfoo opened this issue Jun 2, 2015 · 7 comments
Open

Error editing bus routes in ghost mode #56

originalfoo opened this issue Jun 2, 2015 · 7 comments

Comments

@originalfoo
Copy link
Contributor

https://www.reddit.com/r/CitiesSkylines/comments/385p5o/traffic_causes_trucks_not_to_spawn/crsjuar

When you select the bus stop option, and move over any road, an error comes up. This happens in ghost mode.

I've asked for log files.

@originalfoo
Copy link
Contributor Author

http://www.reddit.com/r/CitiesSkylines/comments/384zvw/update_traffic_bug_fix_release/crsnoxi

I encountered another bug while in the ghost mode. Tried to add new bus lines and got an error message. Couldn't add any new bus lines anymore. I exited out of the 'add line' interface and everything went back to working just fine. It seems to only be something with adding lines. Idk

@originalfoo
Copy link
Contributor Author

Of I turn it into ghost mode, and try to place a bus stop, I get a nullreferenceexception. If I disable ghost mode, it works.

https://www.reddit.com/r/CitiesSkylines/comments/39834c/computer_horsepower_issues_traffic/cs1oqje

@justjanne
Copy link

Tool error: Object reference not set to an instance of an object
  at NetManager.CreateNode (System.UInt16& node, ColossalFramework.Math.Randomizer& randomizer, .NetInfo info, Vector3 position, UInt32 buildIndex) [0x00000] in <filename unknown>:0 
  at TransportLine.CreateNode (UInt16 lineID, System.UInt16& node, Vector3 position, Boolean fixedPlatform) [0x00000] in <filename unknown>:0 
  at TransportLine.AddStop (UInt16 lineID, Int32 index, Vector3 position, Boolean fixedPlatform) [0x00000] in <filename unknown>:0 
  at TransportTool.EnsureTempLine (.TransportInfo info, UInt16 sourceLine, Int32 moveIndex, Int32 addIndex, Vector3 addPos, Boolean fixedPlatform) [0x00000] in <filename unknown>:0 
  at TransportTool.SimulationStep () [0x00000] in <filename unknown>:0 
  at ToolManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0   [Core]

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

@joaofarias
Copy link
Owner

justjanne, can you please give me the whole log?

@justjanne
Copy link

Sorry, I can’t reproduce the error currently – as soon as I am able to reproduce it, I’ll post a log, though.

@originalfoo
Copy link
Contributor Author

Another report of this bug, have asked for log file:

http://steamcommunity.com/app/255710/discussions/0/530646715634045687/

@wygu
Copy link

wygu commented Sep 7, 2015

Hi all,
I've got same error than justjanne. This happends only when bus lane's edit mode is activated, and when cursor going hover any bus lane.

My log stands at http://pastebin.com/vFv3iYMC.
I hope you'll find something usefull.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants