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Pre-patch pathfinder error #72

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originalfoo opened this issue Jul 1, 2015 · 1 comment
Open

Pre-patch pathfinder error #72

originalfoo opened this issue Jul 1, 2015 · 1 comment

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@originalfoo
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Posted on main T++ workshop description tab:

2006.mib 30 Jun @ 5:39pm
Recently game crashed with theese strings in output.log:

Path find error: Argument cannot be null.

Parameter name: obj
at System.Threading.Monitor.TryEnter (System.Object obj, Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
at CSL_Traffic.RoadManager+Lane.GetConnectionsAsArray () [0x00000] in <filename unknown>:0 
at CSL_Traffic.RoadManager+Lane.VerifyConnections ()
.....
at CSL_Traffic.CustomPathFind.PathFindImplementation (UInt32 unit, .PathUnit& data) [0x00000] in <filename unknown>:0 
at CSL_Traffic.CustomPathFind.PathFindThread () [0x00000] in <filename unknown>:0 [Core]

Unfortunately, comments longer than 1000 symbols are not allowed, so I cannot provide full stacktrace here. I'm not shure, but looks like this mode caused crash.

@originalfoo
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This is likely what causes #56

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