_____ ___
/\ _ `\ __ /\_ \
\ \ \L\ \/\_\ __ _ ___\//\ \ __ __ __ ___ __ __ ___
\ \ __/\/\ \ /\ \/ \ / __`\\ \ \ /\ \/\ \/\ \ / __`\ /\ \/\ \ / __`\
\ \ \/ \ \ \\/> </ /\ __/ \_\ \_\ \ \_/ \_/ \/\ \L\ \_\ \ \_/ |/\ __/
\ \_\ \ \_\/\_/\_\\ \____\/\____\\ \___^___ /\ \__/|\_\\ \___/ \ \____\
\/_/ \/_/\//\/_/ \/____/\/____/ \/__//__ / \/__/\/_/ \/__/ \/____/
v0.12.0 www.pixelwave.org + www.spiralstormgames.com
~;
,/|\.
,/ |\ \. Core Team: Oz Michaeli
,/ | | \ John Lattin
,/ | | |
,/ |/ |
./__________|----' .
,( ___.....-,~-''-----/ ,( ,~ ,(
_.-~-.,.-'` `_.\,.',.-'` )_.-~-./.-'` `_._,.',.-'` )_.-~-.,.-'` `_._._,.
Copyright (c) 2011 Spiralstorm Games http://www.spiralstormgames.com
The first place you should visit it the Getting Started Guide
Everything you need to know about using Pixelwave is over at the Documentation Center