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Add a bin command #6

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Oct 11, 2014
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54 changes: 54 additions & 0 deletions cmd/cmd.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,54 @@
package main

import (
"flag"
"fmt"
"log"

"strings"

"github.com/joho/godotenv"
)

func main() {
var showHelp bool
flag.BoolVar(&showHelp, "h", false, "show help")
var rawEnvFilenames string
flag.StringVar(&rawEnvFilenames, "f", "", "comma separated paths to .env files")

flag.Parse()

usage := `
Run a process with a env setup from a .env file

godotenv [-f ENV_FILE_PATHS] COMMAND_ARGS

ENV_FILE_PATHS: comma separated paths to .env files
COMMAND_ARGS: command and args you want to run

example
godotenv -f /path/to/something/.env,/another/path/.env fortune
`
// if no args or -h flag
// print usage and return
args := flag.Args()
if showHelp || len(args) == 0 {
fmt.Println(usage)
return
}

// load env
var envFilenames []string
if rawEnvFilenames != "" {
envFilenames = strings.Split(rawEnvFilenames, ",")
}

// take rest of args and "exec" them
cmd := args[0]
cmdArgs := args[1:len(args)]

err := godotenv.Exec(envFilenames, cmd, cmdArgs)
if err != nil {
log.Fatal(err)
}
}
24 changes: 24 additions & 0 deletions godotenv.go
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@ import (
"bufio"
"errors"
"os"
"os/exec"
"strings"
)

Expand All @@ -45,6 +46,10 @@ func Load(filenames ...string) (err error) {
return
}

/*
Read all env (with same file loading semantics as Load) but return values as
a map rather than automatically writing values into env
*/
func Read(filenames ...string) (envMap map[string]string, err error) {
filenames = filenamesOrDefault(filenames)
envMap = make(map[string]string)
Expand All @@ -65,6 +70,25 @@ func Read(filenames ...string) (envMap map[string]string, err error) {
return
}

/*
Loads env vars from the specified filenames (empty map falls back to default)
then executes the cmd specified.

Simply hooks up os.Stdin/err/out to the command and calls Run()

If you want more fine grained control over your command it's recommended
that you use `Load()` or `Read()` and the `os/exec` package yourself.
*/
func Exec(filenames []string, cmd string, cmdArgs []string) error {
Load(filenames...)

command := exec.Command(cmd, cmdArgs...)
command.Stdin = os.Stdin
command.Stdout = os.Stdout
command.Stderr = os.Stderr
return command.Run()
}

func filenamesOrDefault(filenames []string) []string {
if len(filenames) == 0 {
return []string{".env"}
Expand Down