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Join test suite container to network, allowing seperate networks
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Signed-off-by: Kristoffer Dalby <[email protected]>
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kradalby committed Oct 18, 2022
1 parent eda4321 commit f109b54
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Showing 2 changed files with 53 additions and 6 deletions.
43 changes: 42 additions & 1 deletion integration/dockertestutil/network.go
Original file line number Diff line number Diff line change
@@ -1,6 +1,13 @@
package dockertestutil

import "github.com/ory/dockertest/v3"
import (
"errors"

"github.com/ory/dockertest/v3"
"github.com/ory/dockertest/v3/docker"
)

var ErrContainerNotFound = errors.New("container not found")

func GetFirstOrCreateNetwork(pool *dockertest.Pool, name string) (*dockertest.Network, error) {
networks, err := pool.NetworksByName(name)
Expand All @@ -19,3 +26,37 @@ func GetFirstOrCreateNetwork(pool *dockertest.Pool, name string) (*dockertest.Ne

return &networks[0], nil
}

func AddContainerToNetwork(
pool *dockertest.Pool,
network *dockertest.Network,
testContainer string,
) error {
containers, err := pool.Client.ListContainers(docker.ListContainersOptions{
All: true,
Filters: map[string][]string{
"name": {testContainer},
},
})
if err != nil {
return err
}

err = pool.Client.ConnectNetwork(network.Network.ID, docker.NetworkConnectionOptions{
Container: containers[0].ID,
})
if err != nil {
return err
}

// TODO(kradalby): This doesnt work reliably, but calling the exact same functions
// seem to work fine...
// if container, ok := pool.ContainerByName("/" + testContainer); ok {
// err := container.ConnectToNetwork(network)
// if err != nil {
// return err
// }
// }

return nil
}
16 changes: 11 additions & 5 deletions integration/scenario.go
Original file line number Diff line number Diff line change
Expand Up @@ -61,6 +61,14 @@ func NewScenario() (*Scenario, error) {
return nil, fmt.Errorf("failed to create or get network: %w", err)
}

// We run the test suite in a docker container that calls a couple of endpoints for
// readiness checks, this ensures that we can run the tests with individual networks
// and have the client reach the different containers
err = dockertestutil.AddContainerToNetwork(pool, network, "headscale-test-suite")
if err != nil {
return nil, fmt.Errorf("failed to add test suite container to network: %w", err)
}

return &Scenario{
controlServers: make(map[string]ControlServer),
namespaces: make(map[string]*Namespace),
Expand Down Expand Up @@ -88,11 +96,9 @@ func (s *Scenario) Shutdown() error {
}
}

// TODO(kradalby): This breaks the "we need to create a network before we start"
// part, since we now run the tests in a container...
// if err := s.pool.RemoveNetwork(s.network); err != nil {
// return fmt.Errorf("failed to remove network: %w", err)
// }
if err := s.pool.RemoveNetwork(s.network); err != nil {
return fmt.Errorf("failed to remove network: %w", err)
}

// TODO(kradalby): This seem redundant to the previous call
// if err := s.network.Close(); err != nil {
Expand Down

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