Skip to content

juliettecezzar/dfp-f22

Folders and files

NameName
Last commit message
Last commit date

Latest commit

b72f186 · Nov 13, 2022

History

17 Commits
Nov 13, 2022

Repository files navigation

Design and the Future of Publishing

The New School for Social Research# GPUB 5002-A — CRN#: 3696

Office hours by appointment: [email protected]

Course Description

This course is specifically designed to serve as a broad foundation for students from non-design backgrounds to give form to published content. This is a hands-on studio course that will begin with projects that investigate typography, image, composition, sequence, and order, with the aim to design and publish something that demonstrates a point of view by the end of the semester. Woven through the course will be a discussion of contemporary issues that cross design and publishing through an analysis of contemporary books, magazines, and periodicals across both printed and digital platforms.

Learning Outcomes

At the end of this course, students will be able to: – Articulate the historical and contemporary role of design in publishing content in print and online – Demonstrate comprehensive awareness of design systems, critical thinking, and cultural awareness – Develop platform-independent design concepts – Demonstrate basic abilities to form content through typography, image, layout, sequence and order – Assess and incorporate feedback as part of an iterative design and publishing process – Offer constructive feedback for others’ work

WEEK 1: Introduction to design and publishing August 31

WEEK 2: What is design? & a little history September 6

WEEK 3: What is type? September 13

WEEK 4: What is color? September 20

WEEK 5: What is image and photography? September 27

WEEK 6: What does the internet look like? How to make the internet October 4

WEEK 7: What is AI? What is form? October 11

WEEK 8: What is an idea? October 19

mid-semester evaluation: final project begins

WEEK 9: How to make a booklet, What is validation? What is a prototype? What is a critique? October 25

WEEK 10: What is iteration? + a guest / Drew Campbell November 1

WEEK 11: What is iteration? + a guest / Shira Inbar November 8

WEEK 12: What is iteration? + a guest / Chris Wu November 15

WEEK 13: Individual meetings November 22

WEEK 14: Critique: Iterations/Presentations + a guest / Diana Murphy November 29

WEEK 15: Final Critique with external critics December 6

Required text:

Post-digital Print - The Mutation Of Publishing Since 1894 Allessandro Ludovico

Detail in Typography Jost Hichuli

All readings and project assignments will be posted here.

Some notes.

  1. This class is about synthesis. We will be covering theory, method, concept, and technique in equal proportions. It is not a skills-training class.

  2. This class will require you to learn how to do a lot of things on your own. In the process, you will learn how to learn on your own, which is more valuable than anything else you learn in this class. You will be asked to do online tutorials and attempt to create things out when it’s not yet proven that you can do it. You’ll do this with help in this class, after which you’ll be able to do anything.

  3. You will also document your work and your ideas on a substack blog. If you prefer to keep this private so that it is only viewable in this class, you may make it subscriber-only.

  4. Depending on your level of skill and experience, this class will require 3-6 hours of work outside of class. Please schedule yourself accordingly.

  5. Approach this class in the spirit of experimentation and learning. You may or may not have the chance again to develop and interrogate ideas in a community of like-minded peers. If you merely make work that is “correct,” all you will do is reinforce that notion.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published