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Caching commands #1

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martinRenou opened this issue Jul 6, 2019 · 1 comment
Closed

Caching commands #1

martinRenou opened this issue Jul 6, 2019 · 1 comment

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@martinRenou
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We should find a way to cache draw commands, I suppose they should be cached in the Model, and played in the View

@martinRenou
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Fixed by 3ec9f79

martinRenou pushed a commit that referenced this issue Sep 6, 2024
* Add stroke path to Path2D interface per html canvas spec (#1)

* add stroke(path: Path2D) form to canvas

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Co-authored-by: Chris Lee-Messer <[email protected]>

* add visual test of canvas.stroke(path)

* Update Playwright Snapshots

* black ipycanvas/canvas.py

* fix bug falling through to fillPath-add missing break

* initial documentation stroke(Path2D)

* update initial stroke(path) uitest to replicate SVG fig

* black format code block in drawing_paths.rst

* Update Playwright Snapshots

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Co-authored-by: Chris Lee-Messer <[email protected]>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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