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Improved future proof for pickup configs of pickups.meta by introducing memory scanning
Fixed weird random game crash when reading pickup data values
Renamed ShadowMultiplier of the setting xml to FalloffExponent and Halved the default value of FalloffExponent (now 2.5) since the last (9th) parameter of DRAW_LIGHT_WITH_RANGEEX actually takes a falloff exponent. To correct the old value
FalloffExponent (previously ShadowMultiplier), put the halved value.
Updated SHVDN dependency to v3.6.0. Changed the dependency of Visual C++ redistributable to 2019 or later and target framework of .NET to 4.8 as a result.