make get_keyboard_height more dynamic #347
Merged
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when using WIndow.softinput_mode='pan' with kivy. I noticed that changing the orientation of the screen (on android) (e.g. from portrait to landscape), caused the display to misbehave: eventhough the system keyboard had not be requested, the whole screen seem to be offset as if it had been.
The problem was that get_keyboard_height from the android module had a static notion of height. My patch causes it to reevaluate the height (this is especially important in case of dispaly orientation change).
With my app, I now get the expected behaviour.