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Animation Paths #418

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wants to merge 41 commits into from
Closed

Animation Paths #418

wants to merge 41 commits into from

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nvh
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@nvh nvh commented Sep 15, 2016

This is a version of #151, but with the changed animation API (currently on master) merged in.

tisho and others added 30 commits January 4, 2015 23:47
…tion for .animate). Added some basic examples under app.coffee in CactusFramer. Added a few useful functions to Utils.
…issue with animation paths and nested elements.
… functions as any argument value, which will be evaluated when the path node actually gets created.
…Fixed an issue with debug method which would incorrectly render anchor points with a zero coordinate. Added PathAnimation studio project to use in testing.
…e compatible with the new animateTo syntax. Cleaned up debug code.
…ring, instead of a Path instance. Fixed an issue that prevented debug markers from drawing if they were equal to 0.
@nvh nvh force-pushed the feature/animation-paths branch from 2e7a04c to 0c95112 Compare September 15, 2016 13:04
@nvh nvh mentioned this pull request Sep 15, 2016
backgroundColor: '#cbf'
borderRadius: 25

layer.animateTo
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Needs to be .animate now, right?

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Correct! Fixed in 6fdb987

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tisho commented Sep 15, 2016

Aside from a single method call in the path animation example, this is good to go! Thanks for dealing with all the merge conflicts.

Signed-off-by: Niels van Hoorn <[email protected]>
@nvh nvh closed this Jan 17, 2018
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2 participants