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ODE: BDF methods #1930
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ODE: BDF methods #1930
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394f88a
ODE: adding BDF algorithms
lucbv 2dd8c2a
ODE: fixing storage handling for start-up RK stack
lucbv 8df3df9
ODE: clang-format
lucbv e8d5b42
ODE: first adaptive version of BDF
lucbv 10a9149
ODE: fixing issues with adaptive BDF
lucbv 6e87fb0
ODE: running BDF on StiffChemistry problem
lucbv 204db13
BDF: fixing types and template parameters in batched calls
lucbv 25a8617
More fixes for GPUs only in tests this time.
lucbv 3ef4898
ODE: BDF adaptive, fix small bug
lucbv d5cd1df
Revert "More fixes for GPUs only in tests this time."
lucbv 7c21791
Revert "Revert "More fixes for GPUs only in tests this time.""
lucbv 5898ef6
ODE: BDF small change to temporarily avoid compile time issue
lucbv 782d498
ODE: BDF fix for some printf statements that will go away soon...
lucbv ac1c879
ODE: adding benchmark for BDF
lucbv 9c796f2
ODE: improve benchmark interface...
lucbv 961f5f4
ODE: BDF changes to use RMS norm and change some default values
lucbv 571405e
ODE: BDF convergence more stable and results look pretty good now!
lucbv 6d30727
ODE: BDF fix bug in initial time step calculation
lucbv cbec42e
ODE: BDF removing bad print statement...
lucbv beefcaa
ODE - BDF: improving perf test
lucbv 92a7f3c
Modifying unit-test to catch proper return type
lucbv 228c55c
Applying clang-format
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Ideally the TeamGesv and TeamVectorGesv versions would have the same interface, but that can happen later