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ci: fix TestNilResources when systemd not available
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Split the test into two -- for fs and systemd cgroup managers, and only
run the second one if systemd is available.

Prevents the following failure during `make unittest`:

> === RUN   TestNilResources
>     manager_test.go:27: systemd not running on this host, cannot use systemd cgroups manager
> --- FAIL: TestNilResources (0.22s)

Signed-off-by: Kir Kolyshkin <[email protected]>
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kolyshkin committed Aug 3, 2023
1 parent cfc801b commit 962019d
Showing 1 changed file with 38 additions and 27 deletions.
65 changes: 38 additions & 27 deletions libcontainer/cgroups/manager/manager_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -3,42 +3,53 @@ package manager
import (
"testing"

"github.com/opencontainers/runc/libcontainer/cgroups/systemd"
"github.com/opencontainers/runc/libcontainer/configs"
)

// TestNilResources checks that a cgroup manager do not panic when
// config.Resources is nil. While it does not make sense to use a
// manager with no resources, it should not result in a panic.
//
// This tests either v1 or v2 managers (both fs and systemd),
// depending on what cgroup version is available on the host.
// This tests either v1 or v2 fs cgroup manager, depending on which
// cgroup version is available.
func TestNilResources(t *testing.T) {
for _, sd := range []bool{false, true} {
cg := &configs.Cgroup{} // .Resources is nil
cg.Systemd = sd
mgr, err := New(cg)
testNilResources(t, false)
}

// TestNilResourcesSystemd is the same as TestNilResources,
// only checking the systemd cgroup manager.
func TestNilResourcesSystemd(t *testing.T) {
if !systemd.IsRunningSystemd() {
t.Skip("requires systemd")
}
testNilResources(t, true)
}

func testNilResources(t *testing.T, systemd bool) {
cg := &configs.Cgroup{} // .Resources is nil
cg.Systemd = systemd
mgr, err := New(cg)
if err != nil {
// Some managers require non-nil Resources during
// instantiation -- provide and retry. In such case
// we're mostly testing Set(nil) below.
cg.Resources = &configs.Resources{}
mgr, err = New(cg)
if err != nil {
// Some managers require non-nil Resources during
// instantiation -- provide and retry. In such case
// we're mostly testing Set(nil) below.
cg.Resources = &configs.Resources{}
mgr, err = New(cg)
if err != nil {
t.Error(err)
continue
}
t.Fatal(err)
}
_ = mgr.Apply(-1)
_ = mgr.Set(nil)
_ = mgr.Freeze(configs.Thawed)
_ = mgr.Exists()
_, _ = mgr.GetAllPids()
_, _ = mgr.GetCgroups()
_, _ = mgr.GetFreezerState()
_ = mgr.Path("")
_ = mgr.GetPaths()
_, _ = mgr.GetStats()
_, _ = mgr.OOMKillCount()
_ = mgr.Destroy()
}
_ = mgr.Apply(-1)
_ = mgr.Set(nil)
_ = mgr.Freeze(configs.Thawed)
_ = mgr.Exists()
_, _ = mgr.GetAllPids()
_, _ = mgr.GetCgroups()
_, _ = mgr.GetFreezerState()
_ = mgr.Path("")
_ = mgr.GetPaths()
_, _ = mgr.GetStats()
_, _ = mgr.OOMKillCount()
_ = mgr.Destroy()
}

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