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different compile options cause different behavior in TextureView #389
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What is the API level (Android version) of that affected device? |
the api level of device is 4.4 p.s: after changed Os to O0, it works fine and which part may be affected by the option |
OK, I'll try to reproduce it. |
Indeed, even |
Optimization flags work in cmake build system. Commit with changes linked above. |
thx, I'll try it |
All ndk-build stuff has been ported to cmake in 34d4e76 |
As I used GifTextureView in the ListView and found that may not work for some kinds of phones in release. It stops on the first frame.
After changed to the debug config it works fine, so I suspect the build config cause this problem.
And here is the CPU message for the unworking phone
Processor : ARMv7 Processor rev 5 (v7l)
processor : 0
BogoMIPS : 12.80
processor : 1
BogoMIPS : 12.80
processor : 2
BogoMIPS : 12.80
processor : 3
BogoMIPS : 12.80
processor : 4
BogoMIPS : 38.40
processor : 5
BogoMIPS : 38.40
processor : 6
BogoMIPS : 38.40
processor : 7
BogoMIPS : 38.40
Features : swp half thumb fastmult vfp edsp neon vfpv3 tls vfpv4 idiva idivt
CPU implementer : 0x41
CPU architecture: 7
CPU variant : 0x0 & 0x3
CPU part : 0xc07 & 0xc0f
CPU revision : 5 & 3
Hardware : Kirin920
Revision : 0000
Serial : 0000000000000000
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