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Background opacity #31
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There is no background opacity -- this is not supported by glfw the windowing toolkit kitty uses. glfw/glfw#197 |
I'll give a look. Thanks for the precise answer. |
I really would like this feature to exist. I'll follow the glfw ticket. |
If you use compton you can add |
Upstream appears to have merged opacity, does that mean we can see opacity brought into Kitty? |
Sure once a version of glfw with transparency is released adding transparency to kitty should be a trivial change -- about ten lines of code. |
For OSX users with chunkwm, modification in their .chunkwmrc utilizing commands similar to those referenced in koekeishiya/chunkwm#139 could accomplish this. |
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
This is implemented in the win branch which will eventually become version 0.6.0 |
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
Negative z-index images dont need FBO based rendering when the background is opaque. Finishes up support for background_opacity. Fixes #31
I really miss this one, tried to look in the code, but there I only see cursor_opacity.
Any hints?
Thanks for the work.
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