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Bethhh committed Jun 5, 2015
1 parent 819685a commit 20b5825
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Showing 6 changed files with 28 additions and 11 deletions.
Binary file added media/texture/particle1.png
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2 changes: 1 addition & 1 deletion src/client/config_client.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"ip": "127.0.0.1",
"port": "9000",
"totalObjects": 1031,
"totalObjects": 2,
"controls": {
"MoveUp": "W",
"MoveDown": "S",
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2 changes: 1 addition & 1 deletion src/engine/graphics/GraphicsEngine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -251,7 +251,7 @@ void GraphicsEngine::Initialize() {
m_quad = new Quad(0.5f, glm::vec3(1));
m_cube = new Cube(glm::vec3(), glm::quat(), glm::vec3(1), 0.5f);
m_particleTex = HUD::makeHUD("../../media/texture/particle0.png");
m_kyle = HUD::makeHUD("../../media/texture/particle0.png");
m_kyle = HUD::makeHUD("../../media/texture/particle1.png");


// CAMERA
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24 changes: 20 additions & 4 deletions src/engine/graphics/Particle3D.h
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@ struct Particle3D {
glm::vec3 position;
glm::vec3 velocity;
glm::vec3 acceleration;
glm::vec3 rotation;
glm::vec3 color;
float size;
float life, totalLife;
Expand Down Expand Up @@ -76,18 +77,28 @@ class ParticleSystem : public Node {
glm::vec3(0.29f, 0.f, 0.51f),
glm::vec3(0.56f, 0.f, 1.f), };
//glm::vec3(0.f, 0.f, 0.f) };

if (type == P_PLAYER){
numParticles = 100;
}
glm::vec3 v = Random::ballRand(Random::linearRand(Config::settings["gas"]["velocity"][0].asFloat(), Config::settings["gas"]["velocity"][1].asFloat()));
for (int i = 0; i < numParticles; ++i) { // random on unit circle for now
Particle3D p;
p.position = Random::ballRand(Random::linearRand(0.5f, 0.5f));

if (type == P_PLAYER){
p.color = colors[2];
/*p.color = colors[2];
p.velocity = Random::ballRand(Random::linearRand(Config::settings["gas"]["velocity"][0].asFloat(), Config::settings["gas"]["velocity"][1].asFloat()));
p.acceleration = glm::vec3(0, 0, Random::linearRand(Config::settings["gas"]["acceleration"][0].asFloat(), Config::settings["gas"]["acceleration"][1].asFloat()));
p.life = Random::linearRand(Config::settings["gas"]["life"][0].asFloat(), Config::settings["gas"]["life"][1].asFloat());
p.totalLife = p.life;
p.size = Random::linearRand(Config::settings["gas"]["size"][0].asFloat(), Config::settings["gas"]["size"][1].asFloat());
*/
p.color = colors[2];
p.velocity = v;
p.acceleration = glm::vec3(0,0,1);// glm::vec3(0, 0, Random::linearRand(Config::settings["gas"]["acceleration"][0].asFloat(), Config::settings["gas"]["acceleration"][1].asFloat()));
p.life = Random::linearRand(Config::settings["gas"]["life"][0].asFloat(), Config::settings["gas"]["life"][1].asFloat());
p.totalLife = p.life;
p.size = Random::linearRand(Config::settings["gas"]["size"][0].asFloat(), Config::settings["gas"]["size"][1].asFloat());
}
else{//RES
p.velocity = Random::ballRand(Random::linearRand(Config::settings["particles"]["velocity"][0].asFloat(), Config::settings["particles"]["velocity"][1].asFloat()));
Expand Down Expand Up @@ -155,8 +166,13 @@ class ParticleSystem : public Node {
p.life -= timeElapsed;
if (p.life < 0) it = m_particles.erase(it);
else {
p.velocity += p.acceleration * timeElapsed;
p.position += p.velocity * timeElapsed + 0.5f * p.acceleration * timeElapsed * timeElapsed;
if (type == PType::P_PLAYER){
//p.position
}
else{
p.velocity += p.acceleration * timeElapsed;
p.position += p.velocity * timeElapsed + 0.5f * p.acceleration * timeElapsed * timeElapsed;
}
++it;
}
}
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3 changes: 2 additions & 1 deletion src/engine/graphics/Random.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,4 +14,5 @@ glm::vec3 Random::ballRand(float radius) {
float Random::linearRand(float min, float max) {
static std::uniform_real_distribution<float> line(0.f, 1.f);
return line(gen) * (max - min) + min;
}
}

8 changes: 4 additions & 4 deletions src/server/config_server.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,10 +3,10 @@
"fps": 60,
"ip": "127.0.0.1",
"port": "9000",
"num resources": 1000,
"num clouds": 10,
"num pills": 10,
"num npcs": 10,
"num resources": 1,
"num clouds": 0,
"num pills": 0,
"num npcs": 0,

"physics engine": {
"gravity": 100,
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