Welcome to Ars Luminis Game Framework — a collection of tools and features designed to streamline your game development process in Unity 3D. 🚀
⚠️ Project in Active Development: Make sure to back up your projects before pulling the latest changes.
Feel free to reach out for feature requests or report bugs. 🐛 Twitter @CheddyShakes
A node-based state machine with preconfigured nodes for handling various tasks like movement, audio, cinematics, logic trees, and dialogues. It allows for easy AI creation, event systems, and custom code execution through developer-created nodes.
A straightforward save functionality that simplifies the process of storing game data.
Create playable and non-playable characters with preconfigured kinematic bodies. It also allows for custom properties and event systems.
Manage items and equipment with a built-in inventory system.
- Unity 2022.3.9 or higher
See what we are planning here.