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limbonaut committed Jul 30, 2024
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[![🔎 Unit Tests](https://github.com/limbonaut/limboai/actions/workflows/test_builds.yml/badge.svg)](https://github.com/limbonaut/limboai/actions/workflows/test_builds.yml)
[![Documentation Status](https://readthedocs.org/projects/limboai/badge/?version=latest)](https://limboai.readthedocs.io/en/latest/?badge=latest)
[![GitHub License](https://img.shields.io/github/license/limbonaut/limboai)](https://github.com/limbonaut/limboai/blob/master/LICENSE.md)

[![Discord](https://img.shields.io/discord/1185664967379267774?logo=discord&link=https%3A%2F%2Fdiscord.gg%2FN5MGC95GpP)](https://discord.gg/N5MGC95GpP)
[![Support this project](https://img.shields.io/badge/Support%20this%20project-red?logo=kofi&logoColor=white&link=https%3A%2F%2Fko-fi.com%2Flimbonaut)](https://ko-fi.com/limbonaut)
[![Mastodon Follow](https://img.shields.io/mastodon/follow/109346796150895359?domain=https%3A%2F%2Fmastodon.gamedev.place)](https://mastodon.gamedev.place/@limbo)

>**🛈 Supported Godot Engine:** **4.2** (latest release) | **4.3-rc** (`master` branch)
**LimboAI** is an open-source C++ plugin for **Godot Engine 4** providing a combination of
**Behavior Trees** and **State Machines**, which can be used together to create complex AI behaviors.
It comes with a behavior tree editor, built-in documentation, visual debugger, extensive demo project with a tutorial, and more!
While it is implemented in C++, it fully supports GDScript for [creating your own tasks](https://limboai.readthedocs.io/en/latest/getting-started/custom-tasks.html) and [states](https://limboai.readthedocs.io/en/latest/getting-started/hsm.html).

>**🛈 Supported Godot Engine: 4.2**
If you enjoy using LimboAI, please **consider supporting** my efforts with a donation on Ko-fi 😊 Your contribution will help me continue developing and improving it.

[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/Y8Y2TCNH0)

![Textured screenshot](doc/images/behavior-tree-editor-debugger.png)

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### Videos

> **🛈** YouTube videos produced by various creators
<a href="https://www.youtube.com/watch?v=NWaMArUg7mY"><img src="https://img.youtube.com/vi/NWaMArUg7mY/0.jpg" width=410></a>
<a href="https://www.youtube.com/watch?v=aP0Aacdxmno"><img src="https://img.youtube.com/vi/aP0Aacdxmno/0.jpg" width=410></a>
<a href="https://www.youtube.com/watch?v=vZHzMO90IwQ"><img src="https://img.youtube.com/vi/vZHzMO90IwQ/0.jpg" width=410></a>
<a href="https://www.youtube.com/watch?v=gAk3xl5fBsM"><img src="https://img.youtube.com/vi/gAk3xl5fBsM/0.jpg" width=410></a>

## Features

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## License

Use of this source code is governed by an MIT-style license that can be found in the LICENSE file or at https://opensource.org/licenses/MIT.
Use of this source code is governed by an MIT-style license that can be found in the LICENSE file or at https://opensource.org/licenses/MIT

LimboAI logo and demo project art assets are licensed under the Creative Commons Attribution 4.0 International license that can be found at https://creativecommons.org/licenses/by/4.0/

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