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Fix re-parenting an agent interrupts its state machine #242

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merged 1 commit into from
Nov 1, 2024

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@limbonaut limbonaut commented Nov 1, 2024

Hopefully, this satisfies both #231 and #222.
I hate to mention it, but it's still not an ideal solution. All things considered, it's better than what we had before. The fail case with this approach is if a user calls free() instead of queue_free() while node is in the scene tree, the _exit will not be invoked.

@limbonaut limbonaut added the bug Something isn't working label Nov 1, 2024
@limbonaut limbonaut force-pushed the fix-hsm-reparenting-saga-episode-three branch from 13b7b5a to 162de0f Compare November 1, 2024 17:47
@limbonaut limbonaut changed the title Fix re-parenting agent interrupts its state machine Fix re-parenting an agent interrupts its state machine Nov 1, 2024
@limbonaut limbonaut merged commit f90c48e into master Nov 1, 2024
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@limbonaut limbonaut deleted the fix-hsm-reparenting-saga-episode-three branch November 1, 2024 18:11
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