-
-
Notifications
You must be signed in to change notification settings - Fork 6
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Link new combat articles in the root strategy combat page
- Loading branch information
1 parent
79b89c2
commit f726364
Showing
2 changed files
with
69 additions
and
51 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -7,8 +7,8 @@ msgid "" | |
msgstr "" | ||
"Project-Id-Version: PROJECT VERSION\n" | ||
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" | ||
"POT-Creation-Date: 2025-01-14 16:52+0100\n" | ||
"PO-Revision-Date: 2025-01-14 16:51+0100\n" | ||
"POT-Creation-Date: 2025-01-14 17:01+0100\n" | ||
"PO-Revision-Date: 2025-01-14 17:01+0100\n" | ||
"Last-Translator: \n" | ||
"Language: fr\n" | ||
"Language-Team: fr <[email protected]>\n" | ||
|
@@ -105,7 +105,7 @@ msgstr "Basique" | |
|
||
#: codex_of_the_damned/navigation.py:96 | ||
#: codex_of_the_damned/templates/strategy/articles/basic/blood-pool-and-grinding-beads.html:5 | ||
#: codex_of_the_damned/templates/strategy/combat.html:24 | ||
#: codex_of_the_damned/templates/strategy/combat.html:33 | ||
msgid "Blood, Pool and Grinding Beads" | ||
msgstr "Sang, Influence et Usure de Jetons" | ||
|
||
|
@@ -263,7 +263,7 @@ msgstr "Sectes" | |
#: codex_of_the_damned/templates/strategy/articles/advanced/combat-modules.html:2079 | ||
#: codex_of_the_damned/templates/strategy/bloat.html:77 codex_of_the_damned/templates/strategy/bloat.html:78 | ||
#: codex_of_the_damned/templates/strategy/bloat.html:99 codex_of_the_damned/templates/strategy/bloat.html:100 | ||
#: codex_of_the_damned/templates/strategy/combat.html:70 codex_of_the_damned/templates/strategy/fundamentals.html:297 | ||
#: codex_of_the_damned/templates/strategy/combat.html:79 codex_of_the_damned/templates/strategy/fundamentals.html:297 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:298 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:351 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:421 | ||
|
@@ -958,7 +958,7 @@ msgstr "" | |
#: codex_of_the_damned/templates/best-cards/generic/fortitude.html:16 | ||
#: codex_of_the_damned/templates/best-cards/generic/master-cards.html:38 | ||
#: codex_of_the_damned/templates/best-cards/generic/no-discipline.html:114 | ||
#: codex_of_the_damned/templates/best-cards/generic/presence.html:18 codex_of_the_damned/templates/strategy/combat.html:18 | ||
#: codex_of_the_damned/templates/best-cards/generic/presence.html:18 codex_of_the_damned/templates/strategy/combat.html:27 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:240 | ||
msgid "A&B" | ||
msgstr "A&B" | ||
|
@@ -11578,12 +11578,12 @@ msgstr "" | |
msgid "Prince or Justicar" | ||
msgstr "Prince ou Justicar" | ||
|
||
#: codex_of_the_damned/templates/strategy/bloat.html:256 codex_of_the_damned/templates/strategy/combat.html:72 | ||
#: codex_of_the_damned/templates/strategy/combat.html:77 codex_of_the_damned/templates/strategy/combat.html:84 | ||
#: codex_of_the_damned/templates/strategy/combat.html:89 codex_of_the_damned/templates/strategy/combat.html:94 | ||
#: codex_of_the_damned/templates/strategy/combat.html:99 codex_of_the_damned/templates/strategy/combat.html:258 | ||
#: codex_of_the_damned/templates/strategy/combat.html:264 codex_of_the_damned/templates/strategy/combat.html:269 | ||
#: codex_of_the_damned/templates/strategy/combat.html:359 codex_of_the_damned/templates/strategy/deck-building.html:219 | ||
#: codex_of_the_damned/templates/strategy/bloat.html:256 codex_of_the_damned/templates/strategy/combat.html:81 | ||
#: codex_of_the_damned/templates/strategy/combat.html:86 codex_of_the_damned/templates/strategy/combat.html:93 | ||
#: codex_of_the_damned/templates/strategy/combat.html:98 codex_of_the_damned/templates/strategy/combat.html:103 | ||
#: codex_of_the_damned/templates/strategy/combat.html:108 codex_of_the_damned/templates/strategy/combat.html:267 | ||
#: codex_of_the_damned/templates/strategy/combat.html:273 codex_of_the_damned/templates/strategy/combat.html:278 | ||
#: codex_of_the_damned/templates/strategy/combat.html:368 codex_of_the_damned/templates/strategy/deck-building.html:219 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:56 codex_of_the_damned/templates/strategy/fundamentals.html:61 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:79 codex_of_the_damned/templates/strategy/fundamentals.html:92 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:168 | ||
|
@@ -11631,11 +11631,20 @@ msgstr "" | |
msgid "rush decks" | ||
msgstr "decks de rush" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:16 | ||
#: codex_of_the_damned/templates/strategy/combat.html:17 | ||
#, python-format | ||
msgid "" | ||
"If you want to explore combat deeper, you can consult our strategy articles: Krzystof Karski's %(combat_primer)s, and" | ||
" %(combat_modules)s." | ||
msgstr "" | ||
"Si vous souhaitez explorer le combat en profondeur, vous pouvez consulter nos articles de stratégie : " | ||
"%(combat_primer)s de Krzystof Karski, et %(combat_modules)s ." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:25 | ||
msgid "Posture" | ||
msgstr "Posture" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:17 | ||
#: codex_of_the_damned/templates/strategy/combat.html:26 | ||
#, python-format | ||
msgid "" | ||
"<p> Combat does not help reducing the prey's pool, at least not directly. There are basically three strategic " | ||
|
@@ -11659,23 +11668,23 @@ msgstr "" | |
"simplement de pouvoir résister suffisamment bien aux deux autres postures, soit avec des options de combat " | ||
"défensives, soit en se basant simplement sur la vitesse ou le nombre de serviteurs. </li> </ul> </p>" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:19 | ||
#: codex_of_the_damned/templates/strategy/combat.html:28 | ||
msgid "bloat" | ||
msgstr "régénération" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:20 | ||
#: codex_of_the_damned/templates/strategy/combat.html:29 | ||
msgid "table balance" | ||
msgstr "équilibre de la table" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:21 codex_of_the_damned/templates/strategy/combat.html:313 | ||
#: codex_of_the_damned/templates/strategy/combat.html:30 codex_of_the_damned/templates/strategy/combat.html:322 | ||
msgid "Rush decks" | ||
msgstr "Decks de rush" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:50 | ||
#: codex_of_the_damned/templates/strategy/combat.html:59 | ||
msgid "Dealing damage" | ||
msgstr "Infliger des dégâts" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:52 | ||
#: codex_of_the_damned/templates/strategy/combat.html:61 | ||
#, python-format | ||
msgid "" | ||
"On the discipline side, %(pot)s and %(thn)s are great at dealing high damage. %(ani)s has a strong combination with " | ||
|
@@ -11688,33 +11697,33 @@ msgstr "" | |
"%(theft_of_vitae)s, qui fournit gratuitement un différentiel de 4 sang sans possibilité de prévention. De nombreuses " | ||
"disciplines donnent accès à des dégâts aggravés :" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:67 codex_of_the_damned/templates/strategy/combat.html:76 | ||
#: codex_of_the_damned/templates/strategy/combat.html:81 codex_of_the_damned/templates/strategy/combat.html:87 | ||
#: codex_of_the_damned/templates/strategy/combat.html:92 codex_of_the_damned/templates/strategy/combat.html:97 | ||
#: codex_of_the_damned/templates/strategy/combat.html:101 codex_of_the_damned/templates/strategy/combat.html:102 | ||
#: codex_of_the_damned/templates/strategy/combat.html:103 codex_of_the_damned/templates/strategy/combat.html:104 | ||
#: codex_of_the_damned/templates/strategy/combat.html:253 codex_of_the_damned/templates/strategy/combat.html:262 | ||
#: codex_of_the_damned/templates/strategy/combat.html:268 codex_of_the_damned/templates/strategy/combat.html:272 | ||
#: codex_of_the_damned/templates/strategy/combat.html:273 codex_of_the_damned/templates/strategy/combat.html:274 | ||
#: codex_of_the_damned/templates/strategy/combat.html:275 codex_of_the_damned/templates/strategy/combat.html:276 | ||
#: codex_of_the_damned/templates/strategy/combat.html:278 codex_of_the_damned/templates/strategy/combat.html:282 | ||
#: codex_of_the_damned/templates/strategy/combat.html:285 codex_of_the_damned/templates/strategy/combat.html:287 | ||
#: codex_of_the_damned/templates/strategy/combat.html:76 codex_of_the_damned/templates/strategy/combat.html:85 | ||
#: codex_of_the_damned/templates/strategy/combat.html:90 codex_of_the_damned/templates/strategy/combat.html:96 | ||
#: codex_of_the_damned/templates/strategy/combat.html:101 codex_of_the_damned/templates/strategy/combat.html:106 | ||
#: codex_of_the_damned/templates/strategy/combat.html:110 codex_of_the_damned/templates/strategy/combat.html:111 | ||
#: codex_of_the_damned/templates/strategy/combat.html:112 codex_of_the_damned/templates/strategy/combat.html:113 | ||
#: codex_of_the_damned/templates/strategy/combat.html:262 codex_of_the_damned/templates/strategy/combat.html:271 | ||
#: codex_of_the_damned/templates/strategy/combat.html:277 codex_of_the_damned/templates/strategy/combat.html:281 | ||
#: codex_of_the_damned/templates/strategy/combat.html:282 codex_of_the_damned/templates/strategy/combat.html:283 | ||
#: codex_of_the_damned/templates/strategy/combat.html:284 codex_of_the_damned/templates/strategy/combat.html:285 | ||
#: codex_of_the_damned/templates/strategy/combat.html:287 codex_of_the_damned/templates/strategy/combat.html:291 | ||
#: codex_of_the_damned/templates/strategy/combat.html:294 codex_of_the_damned/templates/strategy/combat.html:296 | ||
#: codex_of_the_damned/templates/strategy/deck-building.html:218 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:54 codex_of_the_damned/templates/strategy/fundamentals.html:56 | ||
#: codex_of_the_damned/templates/strategy/fundamentals.html:60 | ||
msgid "with" | ||
msgstr "avec" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:106 | ||
#: codex_of_the_damned/templates/strategy/combat.html:115 | ||
#, python-format | ||
msgid "Gargoyles %(gargoyle)s with %(raking_talons)s." | ||
msgstr "Les gargouilles %(gargoyle)s avec %(raking_talons)s." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:114 | ||
#: codex_of_the_damned/templates/strategy/combat.html:123 | ||
msgid "Using aggravated damage" | ||
msgstr "Utiliser des dégâts aggravés" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:115 | ||
#: codex_of_the_damned/templates/strategy/combat.html:124 | ||
#, python-format | ||
msgid "" | ||
"<p> Using aggravated damage while acting is tricky, as the acting minion has to choose <strong>and pay</strong> for " | ||
|
@@ -11732,7 +11741,7 @@ msgstr "" | |
"torpeur quelle que soit sa frappe. Le seul prérequis est que la portée doit être adéquate pour la frappe aggravée. " | ||
"</p>" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:135 | ||
#: codex_of_the_damned/templates/strategy/combat.html:144 | ||
#, python-format | ||
msgid "" | ||
"<p> Apart from dealing more damage each strike, <strong>additional strikes</strong> are a good option to deliver more" | ||
|
@@ -11747,19 +11756,19 @@ msgstr "" | |
"gratuitement pour tous les serviteurs. </p>" | ||
|
||
#: codex_of_the_damned/templates/strategy/articles/advanced/combat-modules.html:1069 | ||
#: codex_of_the_damned/templates/strategy/combat.html:154 | ||
#: codex_of_the_damned/templates/strategy/combat.html:163 | ||
msgid "Weapons" | ||
msgstr "Armes" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:156 | ||
#: codex_of_the_damned/templates/strategy/combat.html:165 | ||
msgid "" | ||
"Weapons are also a good way to improve damage. There are a lot of weapons available, here are the most efficient and " | ||
"most played:" | ||
msgstr "" | ||
"Les armes sont aussi un bon moyen d'augmenter les dégâts. Il y a beaucoup d'armes disponibles, voici les plus " | ||
"efficaces et les plus jouées :" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:163 | ||
#: codex_of_the_damned/templates/strategy/combat.html:172 | ||
#, python-format | ||
msgid "" | ||
"<b>%(weighted_walking_stick)s:</b> A weapon that can be wielded without losing an action to equip it. It provides a " | ||
|
@@ -11769,7 +11778,7 @@ msgstr "" | |
"un total de trois dégâts supplémentaires gratuitement, un très bon ratio." | ||
|
||
# python-format | ||
#: codex_of_the_damned/templates/strategy/combat.html:172 | ||
#: codex_of_the_damned/templates/strategy/combat.html:181 | ||
#, python-format | ||
msgid "" | ||
"<b>%(magnum)s:</b> An additional damage each strike, together with a manoeuver to keep the range long an avoid " | ||
|
@@ -11780,14 +11789,14 @@ msgstr "" | |
"dégiåts. C'est aussi la meilleure arme que %(concealed_weapon)s peut sortir, ce qui évite de perdre une action à " | ||
"l'équiper (et de risquer l'interception)." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:185 | ||
#: codex_of_the_damned/templates/strategy/combat.html:194 | ||
#, python-format | ||
msgid "<b>%(ivory_bow)s:</b> Although unique, 1 pool for an aggravated ranged damage each strike is a bargain." | ||
msgstr "" | ||
"<b>%(ivory_bow)s :</b> Bien qu'unique, 1 influence pour un dégât aggravé longue portée à chaque frappe, c'est une " | ||
"affaire." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:193 | ||
#: codex_of_the_damned/templates/strategy/combat.html:202 | ||
#, python-format | ||
msgid "" | ||
"<b>%(sniper_rifle)s:</b> Although only useful when blocking, its ability to set the range is an excellent option to " | ||
|
@@ -11796,7 +11805,7 @@ msgstr "" | |
"<b>%(sniper_rifle)s :</b> Surtout utile pour bloquer, sa capacité à fixer la portée est une excellent option pour " | ||
"éviter les dégâts." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:202 | ||
#: codex_of_the_damned/templates/strategy/combat.html:211 | ||
#, python-format | ||
msgid "" | ||
"<b>%(assault_rifle)s:</b> A stronger version of the %(magnum)s. The 5 pool cost is prohibitive, but if it can be " | ||
|
@@ -11806,7 +11815,7 @@ msgstr "" | |
"peut être réduit en le mettant en jeu avec %(alastor)s, par exemple. C'est l'une des armes les plus puissantes du " | ||
"jeu." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:215 codex_of_the_damned/templates/strategy/combat.html:233 | ||
#: codex_of_the_damned/templates/strategy/combat.html:224 codex_of_the_damned/templates/strategy/combat.html:242 | ||
#, python-format | ||
msgid "" | ||
"<b>%(blade_of_bellona)s:</b> An additional damage and optional manoeuver at no cost, a bargain for Salubri antitribu " | ||
|
@@ -11815,16 +11824,16 @@ msgstr "" | |
"<b>%(blade_of_bellona)s :</b> Un dégât de plus avec une manœuvre en option, le tout gratuit – une affaire pour les " | ||
"%(salubri_antitribu)s." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:224 | ||
#: codex_of_the_damned/templates/strategy/combat.html:233 | ||
#, python-format | ||
msgid "<b>%(ak_47)s:</b> A more brutal version of the %(assault_rifle)s. The latter is often preferred" | ||
msgstr "<b>%(ak_47)s:</b> Une version plus brutale de l'%(assault_rifle)s. Ce dernier lui est souvent préféré" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:243 | ||
#: codex_of_the_damned/templates/strategy/combat.html:252 | ||
msgid "Defence" | ||
msgstr "Défense" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:245 | ||
#: codex_of_the_damned/templates/strategy/combat.html:254 | ||
msgid "" | ||
"The easiest defense for combats is to avoid them altogether using a <em>Strike: Combat Ends</em>, " | ||
"<strong>S:CE</strong> for short. Multiple disciplines give access to this option:" | ||
|
@@ -11833,7 +11842,7 @@ msgstr "" | |
"(<em>Strike: Combat Ends</em> en anglais, <strong>S:CE</strong> pour faire court). Plusieurs disciplines donnent " | ||
"accès à cette option :" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:292 | ||
#: codex_of_the_damned/templates/strategy/combat.html:301 | ||
#, python-format | ||
msgid "" | ||
"It is worth noting that %(flash_grenade)s is an option for any minion, and also that big capacity vampires have " | ||
|
@@ -11844,7 +11853,7 @@ msgstr "" | |
"haute capacité ont accès à %(dom)s %(obedience)s et %(OBF)s %(mental_maze)s pour éviter complètement le combat, bien " | ||
"qu'uniquement en réaction." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:305 | ||
#: codex_of_the_damned/templates/strategy/combat.html:314 | ||
#, python-format | ||
msgid "" | ||
"<h3>How to deal with Strike: Combat Ends (S:CE)</h3> <p> S:CE are a real issue for combat-focused deck. Some " | ||
|
@@ -11864,7 +11873,7 @@ msgstr "" | |
"%(hunters_mark)s. </li> </ul> <p> Sans ça, la seule option est d'entrer suffisamment souvent en combat pour épuiser " | ||
"les S:CE du côté de la défense. </p>" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:343 | ||
#: codex_of_the_damned/templates/strategy/combat.html:352 | ||
#, python-format | ||
msgid "" | ||
"<strong>Damage prevention</strong> is another important aspect of combat. It is useful in defence, but also on the " | ||
|
@@ -11875,12 +11884,12 @@ msgstr "" | |
"défensivement, mais aussi offensivement : réduire la perte de sang est toujours bon. %(for)s est la principale " | ||
"discipline pour la prévention de dégâts et seules quelques cartes de prévention n'en font pas partie :" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:351 | ||
#: codex_of_the_damned/templates/strategy/combat.html:360 | ||
#, python-format | ||
msgid "%(glancing_blow)s prevents only one damage, that makes it a viable option only for saving an ally." | ||
msgstr "%(glancing_blow)s ne prévient qu'un dégât, ce qui ne le rend viable que pour sauver un allié." | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:372 | ||
#: codex_of_the_damned/templates/strategy/combat.html:381 | ||
#, python-format | ||
msgid "" | ||
"<p> <strong>Dodging</strong> is also a good defensive option, and the simple %(dodge)s is available for everyone. It " | ||
|
@@ -11896,11 +11905,11 @@ msgstr "" | |
"efficaces en tant qu'outil offensif, mais ce sont de bonnes options en défense car elles peuvent constituer une bonne" | ||
" dissuasion contre les decks de combat. </p>" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:391 | ||
#: codex_of_the_damned/templates/strategy/combat.html:400 | ||
msgid "Range Management" | ||
msgstr "Gestion de la portée" | ||
|
||
#: codex_of_the_damned/templates/strategy/combat.html:393 | ||
#: codex_of_the_damned/templates/strategy/combat.html:402 | ||
msgid "" | ||
"Getting the correct range is fundamental for combat. Most combat module specialize in a given range, either " | ||
"maintaining <strong>long range</strong> to avoid the basic one damage any vampire can do, or using strong " | ||
|