Skip to content

Commit

Permalink
Link new combat articles in the root strategy combat page
Browse files Browse the repository at this point in the history
  • Loading branch information
lionel-panhaleux committed Jan 14, 2025
1 parent 79b89c2 commit f726364
Show file tree
Hide file tree
Showing 2 changed files with 69 additions and 51 deletions.
9 changes: 9 additions & 0 deletions codex_of_the_damned/templates/strategy/combat.html
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,15 @@ <h1 id="combat">{{ _('Combat') }}</h1>
It also gave its name to an entire category of decks: the {{ rush_decks }}.
{% endtrans %}
</p>
<p>
{% trans trimmed
combat_primer=link("/strategy/articles/basic/combat-primer"),
combat_modules=link("/strategy/articles/advanced/combat-modules")
%}
If you want to explore combat deeper, you can consult our strategy articles:
Krzystof Karski's {{ combat_primer }}, and {{ combat_modules }}.
{% endtrans %}
</p>
<h2 id="posture">{{ _('Posture') }}</h2>
{% trans trimmed
a_b=link("/strategy/fundamentals", _("A&B"), 'AB'),
Expand Down
111 changes: 60 additions & 51 deletions codex_of_the_damned/translations/fr/LC_MESSAGES/messages.po
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-01-14 16:52+0100\n"
"PO-Revision-Date: 2025-01-14 16:51+0100\n"
"POT-Creation-Date: 2025-01-14 17:01+0100\n"
"PO-Revision-Date: 2025-01-14 17:01+0100\n"
"Last-Translator: \n"
"Language: fr\n"
"Language-Team: fr <[email protected]>\n"
Expand Down Expand Up @@ -105,7 +105,7 @@ msgstr "Basique"

#: codex_of_the_damned/navigation.py:96
#: codex_of_the_damned/templates/strategy/articles/basic/blood-pool-and-grinding-beads.html:5
#: codex_of_the_damned/templates/strategy/combat.html:24
#: codex_of_the_damned/templates/strategy/combat.html:33
msgid "Blood, Pool and Grinding Beads"
msgstr "Sang, Influence et Usure de Jetons"

Expand Down Expand Up @@ -263,7 +263,7 @@ msgstr "Sectes"
#: codex_of_the_damned/templates/strategy/articles/advanced/combat-modules.html:2079
#: codex_of_the_damned/templates/strategy/bloat.html:77 codex_of_the_damned/templates/strategy/bloat.html:78
#: codex_of_the_damned/templates/strategy/bloat.html:99 codex_of_the_damned/templates/strategy/bloat.html:100
#: codex_of_the_damned/templates/strategy/combat.html:70 codex_of_the_damned/templates/strategy/fundamentals.html:297
#: codex_of_the_damned/templates/strategy/combat.html:79 codex_of_the_damned/templates/strategy/fundamentals.html:297
#: codex_of_the_damned/templates/strategy/fundamentals.html:298
#: codex_of_the_damned/templates/strategy/fundamentals.html:351
#: codex_of_the_damned/templates/strategy/fundamentals.html:421
Expand Down Expand Up @@ -958,7 +958,7 @@ msgstr ""
#: codex_of_the_damned/templates/best-cards/generic/fortitude.html:16
#: codex_of_the_damned/templates/best-cards/generic/master-cards.html:38
#: codex_of_the_damned/templates/best-cards/generic/no-discipline.html:114
#: codex_of_the_damned/templates/best-cards/generic/presence.html:18 codex_of_the_damned/templates/strategy/combat.html:18
#: codex_of_the_damned/templates/best-cards/generic/presence.html:18 codex_of_the_damned/templates/strategy/combat.html:27
#: codex_of_the_damned/templates/strategy/fundamentals.html:240
msgid "A&B"
msgstr "A&B"
Expand Down Expand Up @@ -11578,12 +11578,12 @@ msgstr ""
msgid "Prince or Justicar"
msgstr "Prince ou Justicar"

#: codex_of_the_damned/templates/strategy/bloat.html:256 codex_of_the_damned/templates/strategy/combat.html:72
#: codex_of_the_damned/templates/strategy/combat.html:77 codex_of_the_damned/templates/strategy/combat.html:84
#: codex_of_the_damned/templates/strategy/combat.html:89 codex_of_the_damned/templates/strategy/combat.html:94
#: codex_of_the_damned/templates/strategy/combat.html:99 codex_of_the_damned/templates/strategy/combat.html:258
#: codex_of_the_damned/templates/strategy/combat.html:264 codex_of_the_damned/templates/strategy/combat.html:269
#: codex_of_the_damned/templates/strategy/combat.html:359 codex_of_the_damned/templates/strategy/deck-building.html:219
#: codex_of_the_damned/templates/strategy/bloat.html:256 codex_of_the_damned/templates/strategy/combat.html:81
#: codex_of_the_damned/templates/strategy/combat.html:86 codex_of_the_damned/templates/strategy/combat.html:93
#: codex_of_the_damned/templates/strategy/combat.html:98 codex_of_the_damned/templates/strategy/combat.html:103
#: codex_of_the_damned/templates/strategy/combat.html:108 codex_of_the_damned/templates/strategy/combat.html:267
#: codex_of_the_damned/templates/strategy/combat.html:273 codex_of_the_damned/templates/strategy/combat.html:278
#: codex_of_the_damned/templates/strategy/combat.html:368 codex_of_the_damned/templates/strategy/deck-building.html:219
#: codex_of_the_damned/templates/strategy/fundamentals.html:56 codex_of_the_damned/templates/strategy/fundamentals.html:61
#: codex_of_the_damned/templates/strategy/fundamentals.html:79 codex_of_the_damned/templates/strategy/fundamentals.html:92
#: codex_of_the_damned/templates/strategy/fundamentals.html:168
Expand Down Expand Up @@ -11631,11 +11631,20 @@ msgstr ""
msgid "rush decks"
msgstr "decks de rush"

#: codex_of_the_damned/templates/strategy/combat.html:16
#: codex_of_the_damned/templates/strategy/combat.html:17
#, python-format
msgid ""
"If you want to explore combat deeper, you can consult our strategy articles: Krzystof Karski's %(combat_primer)s, and"
" %(combat_modules)s."
msgstr ""
"Si vous souhaitez explorer le combat en profondeur, vous pouvez consulter nos articles de stratégie : "
"%(combat_primer)s de Krzystof Karski, et %(combat_modules)s ."

#: codex_of_the_damned/templates/strategy/combat.html:25
msgid "Posture"
msgstr "Posture"

#: codex_of_the_damned/templates/strategy/combat.html:17
#: codex_of_the_damned/templates/strategy/combat.html:26
#, python-format
msgid ""
"<p> Combat does not help reducing the prey's pool, at least not directly. There are basically three strategic "
Expand All @@ -11659,23 +11668,23 @@ msgstr ""
"simplement de pouvoir résister suffisamment bien aux deux autres postures, soit avec des options de combat "
"défensives, soit en se basant simplement sur la vitesse ou le nombre de serviteurs. </li> </ul> </p>"

#: codex_of_the_damned/templates/strategy/combat.html:19
#: codex_of_the_damned/templates/strategy/combat.html:28
msgid "bloat"
msgstr "régénération"

#: codex_of_the_damned/templates/strategy/combat.html:20
#: codex_of_the_damned/templates/strategy/combat.html:29
msgid "table balance"
msgstr "équilibre de la table"

#: codex_of_the_damned/templates/strategy/combat.html:21 codex_of_the_damned/templates/strategy/combat.html:313
#: codex_of_the_damned/templates/strategy/combat.html:30 codex_of_the_damned/templates/strategy/combat.html:322
msgid "Rush decks"
msgstr "Decks de rush"

#: codex_of_the_damned/templates/strategy/combat.html:50
#: codex_of_the_damned/templates/strategy/combat.html:59
msgid "Dealing damage"
msgstr "Infliger des dégâts"

#: codex_of_the_damned/templates/strategy/combat.html:52
#: codex_of_the_damned/templates/strategy/combat.html:61
#, python-format
msgid ""
"On the discipline side, %(pot)s and %(thn)s are great at dealing high damage. %(ani)s has a strong combination with "
Expand All @@ -11688,33 +11697,33 @@ msgstr ""
"%(theft_of_vitae)s, qui fournit gratuitement un différentiel de 4 sang sans possibilité de prévention. De nombreuses "
"disciplines donnent accès à des dégâts aggravés :"

#: codex_of_the_damned/templates/strategy/combat.html:67 codex_of_the_damned/templates/strategy/combat.html:76
#: codex_of_the_damned/templates/strategy/combat.html:81 codex_of_the_damned/templates/strategy/combat.html:87
#: codex_of_the_damned/templates/strategy/combat.html:92 codex_of_the_damned/templates/strategy/combat.html:97
#: codex_of_the_damned/templates/strategy/combat.html:101 codex_of_the_damned/templates/strategy/combat.html:102
#: codex_of_the_damned/templates/strategy/combat.html:103 codex_of_the_damned/templates/strategy/combat.html:104
#: codex_of_the_damned/templates/strategy/combat.html:253 codex_of_the_damned/templates/strategy/combat.html:262
#: codex_of_the_damned/templates/strategy/combat.html:268 codex_of_the_damned/templates/strategy/combat.html:272
#: codex_of_the_damned/templates/strategy/combat.html:273 codex_of_the_damned/templates/strategy/combat.html:274
#: codex_of_the_damned/templates/strategy/combat.html:275 codex_of_the_damned/templates/strategy/combat.html:276
#: codex_of_the_damned/templates/strategy/combat.html:278 codex_of_the_damned/templates/strategy/combat.html:282
#: codex_of_the_damned/templates/strategy/combat.html:285 codex_of_the_damned/templates/strategy/combat.html:287
#: codex_of_the_damned/templates/strategy/combat.html:76 codex_of_the_damned/templates/strategy/combat.html:85
#: codex_of_the_damned/templates/strategy/combat.html:90 codex_of_the_damned/templates/strategy/combat.html:96
#: codex_of_the_damned/templates/strategy/combat.html:101 codex_of_the_damned/templates/strategy/combat.html:106
#: codex_of_the_damned/templates/strategy/combat.html:110 codex_of_the_damned/templates/strategy/combat.html:111
#: codex_of_the_damned/templates/strategy/combat.html:112 codex_of_the_damned/templates/strategy/combat.html:113
#: codex_of_the_damned/templates/strategy/combat.html:262 codex_of_the_damned/templates/strategy/combat.html:271
#: codex_of_the_damned/templates/strategy/combat.html:277 codex_of_the_damned/templates/strategy/combat.html:281
#: codex_of_the_damned/templates/strategy/combat.html:282 codex_of_the_damned/templates/strategy/combat.html:283
#: codex_of_the_damned/templates/strategy/combat.html:284 codex_of_the_damned/templates/strategy/combat.html:285
#: codex_of_the_damned/templates/strategy/combat.html:287 codex_of_the_damned/templates/strategy/combat.html:291
#: codex_of_the_damned/templates/strategy/combat.html:294 codex_of_the_damned/templates/strategy/combat.html:296
#: codex_of_the_damned/templates/strategy/deck-building.html:218
#: codex_of_the_damned/templates/strategy/fundamentals.html:54 codex_of_the_damned/templates/strategy/fundamentals.html:56
#: codex_of_the_damned/templates/strategy/fundamentals.html:60
msgid "with"
msgstr "avec"

#: codex_of_the_damned/templates/strategy/combat.html:106
#: codex_of_the_damned/templates/strategy/combat.html:115
#, python-format
msgid "Gargoyles %(gargoyle)s with %(raking_talons)s."
msgstr "Les gargouilles %(gargoyle)s avec %(raking_talons)s."

#: codex_of_the_damned/templates/strategy/combat.html:114
#: codex_of_the_damned/templates/strategy/combat.html:123
msgid "Using aggravated damage"
msgstr "Utiliser des dégâts aggravés"

#: codex_of_the_damned/templates/strategy/combat.html:115
#: codex_of_the_damned/templates/strategy/combat.html:124
#, python-format
msgid ""
"<p> Using aggravated damage while acting is tricky, as the acting minion has to choose <strong>and pay</strong> for "
Expand All @@ -11732,7 +11741,7 @@ msgstr ""
"torpeur quelle que soit sa frappe. Le seul prérequis est que la portée doit être adéquate pour la frappe aggravée. "
"</p>"

#: codex_of_the_damned/templates/strategy/combat.html:135
#: codex_of_the_damned/templates/strategy/combat.html:144
#, python-format
msgid ""
"<p> Apart from dealing more damage each strike, <strong>additional strikes</strong> are a good option to deliver more"
Expand All @@ -11747,19 +11756,19 @@ msgstr ""
"gratuitement pour tous les serviteurs. </p>"

#: codex_of_the_damned/templates/strategy/articles/advanced/combat-modules.html:1069
#: codex_of_the_damned/templates/strategy/combat.html:154
#: codex_of_the_damned/templates/strategy/combat.html:163
msgid "Weapons"
msgstr "Armes"

#: codex_of_the_damned/templates/strategy/combat.html:156
#: codex_of_the_damned/templates/strategy/combat.html:165
msgid ""
"Weapons are also a good way to improve damage. There are a lot of weapons available, here are the most efficient and "
"most played:"
msgstr ""
"Les armes sont aussi un bon moyen d'augmenter les dégâts. Il y a beaucoup d'armes disponibles, voici les plus "
"efficaces et les plus jouées :"

#: codex_of_the_damned/templates/strategy/combat.html:163
#: codex_of_the_damned/templates/strategy/combat.html:172
#, python-format
msgid ""
"<b>%(weighted_walking_stick)s:</b> A weapon that can be wielded without losing an action to equip it. It provides a "
Expand All @@ -11769,7 +11778,7 @@ msgstr ""
"un total de trois dégâts supplémentaires gratuitement, un très bon ratio."

# python-format
#: codex_of_the_damned/templates/strategy/combat.html:172
#: codex_of_the_damned/templates/strategy/combat.html:181
#, python-format
msgid ""
"<b>%(magnum)s:</b> An additional damage each strike, together with a manoeuver to keep the range long an avoid "
Expand All @@ -11780,14 +11789,14 @@ msgstr ""
"dégiåts. C'est aussi la meilleure arme que %(concealed_weapon)s peut sortir, ce qui évite de perdre une action à "
"l'équiper (et de risquer l'interception)."

#: codex_of_the_damned/templates/strategy/combat.html:185
#: codex_of_the_damned/templates/strategy/combat.html:194
#, python-format
msgid "<b>%(ivory_bow)s:</b> Although unique, 1 pool for an aggravated ranged damage each strike is a bargain."
msgstr ""
"<b>%(ivory_bow)s :</b> Bien qu'unique, 1 influence pour un dégât aggravé longue portée à chaque frappe, c'est une "
"affaire."

#: codex_of_the_damned/templates/strategy/combat.html:193
#: codex_of_the_damned/templates/strategy/combat.html:202
#, python-format
msgid ""
"<b>%(sniper_rifle)s:</b> Although only useful when blocking, its ability to set the range is an excellent option to "
Expand All @@ -11796,7 +11805,7 @@ msgstr ""
"<b>%(sniper_rifle)s :</b> Surtout utile pour bloquer, sa capacité à fixer la portée est une excellent option pour "
"éviter les dégâts."

#: codex_of_the_damned/templates/strategy/combat.html:202
#: codex_of_the_damned/templates/strategy/combat.html:211
#, python-format
msgid ""
"<b>%(assault_rifle)s:</b> A stronger version of the %(magnum)s. The 5 pool cost is prohibitive, but if it can be "
Expand All @@ -11806,7 +11815,7 @@ msgstr ""
"peut être réduit en le mettant en jeu avec %(alastor)s, par exemple. C'est l'une des armes les plus puissantes du "
"jeu."

#: codex_of_the_damned/templates/strategy/combat.html:215 codex_of_the_damned/templates/strategy/combat.html:233
#: codex_of_the_damned/templates/strategy/combat.html:224 codex_of_the_damned/templates/strategy/combat.html:242
#, python-format
msgid ""
"<b>%(blade_of_bellona)s:</b> An additional damage and optional manoeuver at no cost, a bargain for Salubri antitribu "
Expand All @@ -11815,16 +11824,16 @@ msgstr ""
"<b>%(blade_of_bellona)s :</b> Un dégât de plus avec une manœuvre en option, le tout gratuit – une affaire pour les "
"%(salubri_antitribu)s."

#: codex_of_the_damned/templates/strategy/combat.html:224
#: codex_of_the_damned/templates/strategy/combat.html:233
#, python-format
msgid "<b>%(ak_47)s:</b> A more brutal version of the %(assault_rifle)s. The latter is often preferred"
msgstr "<b>%(ak_47)s:</b> Une version plus brutale de l'%(assault_rifle)s. Ce dernier lui est souvent préféré"

#: codex_of_the_damned/templates/strategy/combat.html:243
#: codex_of_the_damned/templates/strategy/combat.html:252
msgid "Defence"
msgstr "Défense"

#: codex_of_the_damned/templates/strategy/combat.html:245
#: codex_of_the_damned/templates/strategy/combat.html:254
msgid ""
"The easiest defense for combats is to avoid them altogether using a <em>Strike: Combat Ends</em>, "
"<strong>S:CE</strong> for short. Multiple disciplines give access to this option:"
Expand All @@ -11833,7 +11842,7 @@ msgstr ""
"(<em>Strike: Combat Ends</em> en anglais, <strong>S:CE</strong> pour faire court). Plusieurs disciplines donnent "
"accès à cette option :"

#: codex_of_the_damned/templates/strategy/combat.html:292
#: codex_of_the_damned/templates/strategy/combat.html:301
#, python-format
msgid ""
"It is worth noting that %(flash_grenade)s is an option for any minion, and also that big capacity vampires have "
Expand All @@ -11844,7 +11853,7 @@ msgstr ""
"haute capacité ont accès à %(dom)s %(obedience)s et %(OBF)s %(mental_maze)s pour éviter complètement le combat, bien "
"qu'uniquement en réaction."

#: codex_of_the_damned/templates/strategy/combat.html:305
#: codex_of_the_damned/templates/strategy/combat.html:314
#, python-format
msgid ""
"<h3>How to deal with Strike: Combat Ends (S:CE)</h3> <p> S:CE are a real issue for combat-focused deck. Some "
Expand All @@ -11864,7 +11873,7 @@ msgstr ""
"%(hunters_mark)s. </li> </ul> <p> Sans ça, la seule option est d'entrer suffisamment souvent en combat pour épuiser "
"les S:CE du côté de la défense. </p>"

#: codex_of_the_damned/templates/strategy/combat.html:343
#: codex_of_the_damned/templates/strategy/combat.html:352
#, python-format
msgid ""
"<strong>Damage prevention</strong> is another important aspect of combat. It is useful in defence, but also on the "
Expand All @@ -11875,12 +11884,12 @@ msgstr ""
"défensivement, mais aussi offensivement : réduire la perte de sang est toujours bon. %(for)s est la principale "
"discipline pour la prévention de dégâts et seules quelques cartes de prévention n'en font pas partie :"

#: codex_of_the_damned/templates/strategy/combat.html:351
#: codex_of_the_damned/templates/strategy/combat.html:360
#, python-format
msgid "%(glancing_blow)s prevents only one damage, that makes it a viable option only for saving an ally."
msgstr "%(glancing_blow)s ne prévient qu'un dégât, ce qui ne le rend viable que pour sauver un allié."

#: codex_of_the_damned/templates/strategy/combat.html:372
#: codex_of_the_damned/templates/strategy/combat.html:381
#, python-format
msgid ""
"<p> <strong>Dodging</strong> is also a good defensive option, and the simple %(dodge)s is available for everyone. It "
Expand All @@ -11896,11 +11905,11 @@ msgstr ""
"efficaces en tant qu'outil offensif, mais ce sont de bonnes options en défense car elles peuvent constituer une bonne"
" dissuasion contre les decks de combat. </p>"

#: codex_of_the_damned/templates/strategy/combat.html:391
#: codex_of_the_damned/templates/strategy/combat.html:400
msgid "Range Management"
msgstr "Gestion de la portée"

#: codex_of_the_damned/templates/strategy/combat.html:393
#: codex_of_the_damned/templates/strategy/combat.html:402
msgid ""
"Getting the correct range is fundamental for combat. Most combat module specialize in a given range, either "
"maintaining <strong>long range</strong> to avoid the basic one damage any vampire can do, or using strong "
Expand Down

0 comments on commit f726364

Please sign in to comment.