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diep.io-clone

Hi! This is the repo for a small game project inspired by diep.io. Originally made for a programming test. Still a work in progress.

Features

  • Audio Source caching and bullet spawning using the Object Pooling Pattern.
  • Separation of state and control classes, allowing player and AI characters to reuse code.
  • Game data separated into Scriptable Objects, allowing balancing and game design and easier creation of new weapons and enemy types.

Instructions

  • WASD/Arrow Keys to Move
  • Mouse to Aim and Shoot.
  • Break crates to collect new weapons!
  • Enemies will start spawning in a few seconds.
  • Try to survive for as long as you can!

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A game inspired by diep.io.

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