A graph libary for Godot 4 providing methods for common graph operations. Useful for procedural generation.
Clone the repo and copy the content of addons/sgd_graphs
under the same location in your project folder.
- SgdGraph: Base graph class for generic data. This class is meant to be extended for more specific type of graphs.
- SgdGraph3D: Graph of 3D point with cost function being the euclidean distance between points.
- SgdGraphMerger: Utlity class for mergring graphs.
The tests are a good source of examples and provide basic documentation.