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[core] Add support for data-driven styling
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46 changes: 46 additions & 0 deletions
46
include/mbgl/style/conversion/data_driven_property_value.hpp
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#pragma once | ||
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#include <mbgl/style/data_driven_property_value.hpp> | ||
#include <mbgl/style/conversion.hpp> | ||
#include <mbgl/style/conversion/constant.hpp> | ||
#include <mbgl/style/conversion/function.hpp> | ||
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namespace mbgl { | ||
namespace style { | ||
namespace conversion { | ||
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template <class T> | ||
struct Converter<DataDrivenPropertyValue<T>> { | ||
template <class V> | ||
Result<DataDrivenPropertyValue<T>> operator()(const V& value) const { | ||
if (isUndefined(value)) { | ||
return {}; | ||
} else if (!isObject(value)) { | ||
Result<T> constant = convert<T>(value); | ||
if (!constant) { | ||
return constant.error(); | ||
} | ||
return DataDrivenPropertyValue<T>(*constant); | ||
} else if (!objectMember(value, "property")) { | ||
Result<CameraFunction<T>> function = convert<CameraFunction<T>>(value); | ||
if (!function) { | ||
return function.error(); | ||
} | ||
return DataDrivenPropertyValue<T>(*function); | ||
} else { | ||
Result<CompositeFunction<T>> composite = convert<CompositeFunction<T>>(value); | ||
if (composite) { | ||
return DataDrivenPropertyValue<T>(*composite); | ||
} | ||
Result<SourceFunction<T>> source = convert<SourceFunction<T>>(value); | ||
if (!source) { | ||
return source.error(); | ||
} | ||
return DataDrivenPropertyValue<T>(*source); | ||
} | ||
} | ||
}; | ||
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} // namespace conversion | ||
} // namespace style | ||
} // namespace mbgl |
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