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Release v2.1.0 #1468

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Sep 20, 2019
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3b543be
update API docs urls to new format
HeyStenson Jan 8, 2019
f7e29dc
Merge pull request #1227 from mapbox/update-apidocs-urls
HeyStenson Jan 10, 2019
ab0e920
Update site build for new publishing context (#1251)
Apr 30, 2019
9c53d1e
Fix typo on paragraph #126 & 156 (#1240)
kant Apr 30, 2019
6bf1e8e
Merge pull request #1358 from mapbox/master
abhishektrip Apr 30, 2019
d643f21
add arm64 sqlite dll
brnkhy May 15, 2019
e86e6cb
add skuToken library and logic
brnkhy May 15, 2019
bcb3795
add dll missing from previous commit
brnkhy May 16, 2019
e9c4dc0
fix a bug where a typo in the web requests' query strings causing 422…
brnkhy May 21, 2019
dd595b4
Merge pull request #1365 from mapbox/sqliteArm64dll
abhishektrip Jun 3, 2019
e1a5486
fix astronaut demo scene shader for mobile platforms
brnkhy Jun 4, 2019
837887c
change MapId to TilesetId in all files
brnkhy Jun 18, 2019
11c3c2d
Fix typo
abhishektrip Sep 10, 2019
59f5e66
Remove old dll's
abhishektrip Sep 10, 2019
23635a1
Remove timing logic and simplify token interface.
abhishektrip Sep 10, 2019
bdca926
Add new dll's
abhishektrip Sep 10, 2019
cd229c5
Fix dll platforms
abhishektrip Sep 10, 2019
7bfb5c5
Merge pull request #1461 from mapbox/skuTokenLibrary-update
abhishektrip Sep 13, 2019
2905436
Merge pull request #1367 from mapbox/skuTokenLibrary
abhishektrip Sep 13, 2019
6286a64
Merge pull request #1385 from mapbox/shaderFix
abhishektrip Sep 14, 2019
e976c14
Merge pull request #1406 from mapbox/MapIdToTilesetId
abhishektrip Sep 14, 2019
5c19a82
Change to UnityWebRequest for version 2017+
abhishektrip Sep 16, 2019
4cbc218
Change flags for .net 3.5 dll
abhishektrip Sep 16, 2019
f7ea8b6
Add checks to prevent exceptions
abhishektrip Sep 16, 2019
06f01c3
Use EditorLocation Provider as default
abhishektrip Sep 17, 2019
7c8ac81
Update Prefabs to work with 2019
abhishektrip Sep 17, 2019
ef95f2b
Update scene
abhishektrip Sep 17, 2019
b94e4b7
Update Manual AR prefab
abhishektrip Sep 17, 2019
a79ee19
Fix warning
abhishektrip Sep 17, 2019
ec79d10
Merge pull request #1465 from mapbox/warning-cleanup
abhishektrip Sep 17, 2019
bfc353d
Update version + changelog.
abhishektrip Sep 18, 2019
67f55fc
Update sdk version.
abhishektrip Sep 18, 2019
2960b96
Add check for map reference and assign automatically if empty.
abhishektrip Sep 18, 2019
f6abd81
Update scenes
abhishektrip Sep 19, 2019
ba64777
Add new prefabs
abhishektrip Sep 19, 2019
cfe1da4
Fix pin prefab not working in 2019+
abhishektrip Sep 19, 2019
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4 changes: 2 additions & 2 deletions README-AR.md
Original file line number Diff line number Diff line change
Expand Up @@ -123,7 +123,7 @@ You can think of a synchronization node as a comparison of ARKit and location da

This class is mostly a monobehaviour wrapper around the context itself, which allows you to specify settings in the inspector. However, it also has knowledge of when ARAnchors are added, so as to offset the `Alignment` height based on a detected anchor height.

This class is also responisble for listening to location updates from the `LocationProvider` and adding synchronization nodes (gps + ar positions) to the context. **Important: GPS positions must be converted to Unity coordinate space before adding to the context!**
This class is also responsible for listening to location updates from the `LocationProvider` and adding synchronization nodes (gps + ar positions) to the context. **Important: GPS positions must be converted to Unity coordinate space before adding to the context!**

Lastly, this object needs an `AbstractAlignmentStrategy` which is used to determine how an `Alignment` should be processed. For example, you can snap, lerp, or filter and then lerp a transform (such as the `WorldRoot`). I've had the best success and most stable results using the `AverageHeadingAlignmentStrategy`.

Expand Down Expand Up @@ -153,7 +153,7 @@ When we get a new alignment (that should not be dismissed), this value represent

### DeviceLocationProvider

You will need to experiment with various `DesiredAccuracyInMeters` and `UpdateDistanceInMeters` settings. I recommend keeping your update distance on the higher side to prevent unnecssary alignment computation. The tradeoff, of course, is that you may begin to drift. Which value you use depdends entirely on your application.
You will need to experiment with various `DesiredAccuracyInMeters` and `UpdateDistanceInMeters` settings. I recommend keeping your update distance on the higher side to prevent unnecessary alignment computation. The tradeoff, of course, is that you may begin to drift. Which value you use depends entirely on your application.

## Limitations

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5 changes: 3 additions & 2 deletions documentation/docs/05-changelog.md
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
## CHANGELOG
### v.2.0.1
02/11/2019
### v.2.1.0
09/20/2019
##### New Features
- *Editor Preview* - Adds ability to preview maps in editor at design time. AbstractMap now has an `Enable Preview` toggle which displays the map with all current settings, and provides ability to modify settings while viewing the map outside of Play mode.
- Pricing Update - Introduces new pricing framework.
##### Improvements
- Improves line mesh generation, adds options for join and cap types. Users have greater control over quality and styles of line meshes.
- Improves terrain tile loading times by optimizing terrain pipeline.
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5 changes: 5 additions & 0 deletions scripts/build-docs.sh
Original file line number Diff line number Diff line change
Expand Up @@ -10,3 +10,8 @@ if [ ! -d "docfx" ]; then mkdir -p docfx && unzip -o docfx.zip -d docfx; fi
#splitting in two steps works
mono ./docfx/docfx.exe metadata ./documentation/docfx_project/docfx.json
mono ./docfx/docfx.exe build ./documentation/docfx_project/docfx.json

#Generate files that are necessary for Publisher to deploy the right files to the right place
echo "subdomain: docs" > ./documentation/docfx_project/_site/.publisher.yml
echo "version: v1\ndefaults:\n- publisher" > ./documentation/docfx_project/_site/.artifacts.yml
echo "# No content needed" > ./documentation/docfx_project/_site/_config.yml
4 changes: 2 additions & 2 deletions scripts/build.csx
Original file line number Diff line number Diff line change
Expand Up @@ -223,8 +223,8 @@ if (!publishDocs) {
"git config user.name \"appveyor\"",
$"git commit -m \"pushed via [{originalCommit}] by [{commitAuthor}]\"",
$"git remote add origin https://{githubToken}@github.com/{repoName}.git",
"git checkout -b mb-pages",
"git push -f origin mb-pages"
"git checkout -b publisher-production",
"git push -f origin publisher-production"
});
foreach (var cmd in cmds) {
if (!RunCommand(cmd)) {
Expand Down

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