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Merge pull request #146 from lilligreen/spine
Initial implementation of Spine support. Note, this will temporarily not work on Windows platforms. The VS solutions need to be updated. I'll take care of that.
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engine/compilers/Xcode/Torque2D.xcodeproj/project.pbxproj
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engine/compilers/Xcode_iOS/Torque2D.xcodeproj/project.pbxproj
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//----------------------------------------------------------------------------- | ||
// Copyright (c) 2013 GarageGames, LLC | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to | ||
// deal in the Software without restriction, including without limitation the | ||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | ||
// sell copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in | ||
// all copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | ||
// IN THE SOFTWARE. | ||
//----------------------------------------------------------------------------- | ||
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#ifndef _SKELETON_ASSET_H_ | ||
#define _SKELETON_ASSET_H_ | ||
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#ifndef _ASSET_PTR_H_ | ||
#include "assets/assetPtr.h" | ||
#endif | ||
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#ifndef _IMAGE_ASSET_H_ | ||
#include "2d/assets/imageAsset.h" | ||
#endif | ||
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#ifndef SPINE_SPINE_H_ | ||
#include "spine/spine.h" | ||
#endif | ||
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//----------------------------------------------------------------------------- | ||
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DefineConsoleType( TypeSkeletonAssetPtr ) | ||
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//----------------------------------------------------------------------------- | ||
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class SkeletonAsset : public AssetBase | ||
{ | ||
private: | ||
typedef AssetBase Parent; | ||
bool mAtlasDirty; | ||
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public: | ||
StringTableEntry mSkeletonFile; | ||
StringTableEntry mAtlasFile; | ||
F32 mScale; | ||
AssetPtr<ImageAsset> mImageAsset; | ||
spAtlas* mAtlas; | ||
spSkeletonData* mSkeletonData; | ||
spAnimationStateData* mStateData; | ||
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public: | ||
SkeletonAsset(); | ||
virtual ~SkeletonAsset(); | ||
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/// Core. | ||
static void initPersistFields(); | ||
virtual bool onAdd(); | ||
virtual void onRemove(); | ||
virtual void copyTo(SimObject* object); | ||
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void setSkeletonFile( const char* pSkeletonFile ); | ||
inline StringTableEntry getSkeletonFile( void ) const { return mSkeletonFile; } | ||
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void setAtlasFile( const char* pAtlasFile ); | ||
inline StringTableEntry getAtlasFile( void ) const { return mAtlasFile; } | ||
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void setScale( const F32 fScale ); | ||
inline F32 getScale( void ) const { return mScale; } | ||
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virtual bool isAssetValid( void ) const; | ||
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/// Declare Console Object. | ||
DECLARE_CONOBJECT(SkeletonAsset); | ||
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private: | ||
void buildAtlasData( void ); | ||
void buildSkeletonData( void ); | ||
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protected: | ||
virtual void initializeAsset( void ); | ||
virtual void onAssetRefresh( void ); | ||
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/// Taml callbacks. | ||
virtual void onTamlPreWrite( void ); | ||
virtual void onTamlPostWrite( void ); | ||
virtual void onTamlCustomWrite( TamlCustomNodes& customNodes ); | ||
virtual void onTamlCustomRead( const TamlCustomNodes& customNodes ); | ||
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protected: | ||
static bool setSkeletonFile( void* obj, const char* data ) { static_cast<SkeletonAsset*>(obj)->setSkeletonFile(data); return false; } | ||
static bool writeSkeletonFile( void* obj, StringTableEntry pFieldName ) { return static_cast<SkeletonAsset*>(obj)->getSkeletonFile() != StringTable->EmptyString; } | ||
static bool setAtlasFile( void* obj, const char* data ) { static_cast<SkeletonAsset*>(obj)->setAtlasFile(data); return false; } | ||
static bool writeAtlasFile( void* obj, StringTableEntry pFieldName ) { return static_cast<SkeletonAsset*>(obj)->getAtlasFile() != StringTable->EmptyString; } | ||
static bool setScale( void* obj, const char* data ) { static_cast<SkeletonAsset*>(obj)->setScale(dAtof(data)); return false; } | ||
static bool writeScale( void* obj, StringTableEntry pFieldName ) { return static_cast<SkeletonAsset*>(obj)->getScale() != 1.0f; } | ||
}; | ||
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#endif // _SKELETON_ASSET_H_ |
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//----------------------------------------------------------------------------- | ||
// Copyright (c) 2013 GarageGames, LLC | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to | ||
// deal in the Software without restriction, including without limitation the | ||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | ||
// sell copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in | ||
// all copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | ||
// IN THE SOFTWARE. | ||
//----------------------------------------------------------------------------- | ||
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ConsoleMethodGroupBeginWithDocs(SkeletonAsset, AssetBase) | ||
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/*! Sets the atlas file. | ||
@return No return value. | ||
*/ | ||
ConsoleMethodWithDocs(SkeletonAsset, setAtlasFile, ConsoleVoid, 3, 3, (AtlasFile)) | ||
{ | ||
object->setAtlasFile( argv[2] ); | ||
} | ||
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//----------------------------------------------------------------------------- | ||
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/*! Gets the atlas file. | ||
@return Returns the atlas file. | ||
*/ | ||
ConsoleMethodWithDocs(SkeletonAsset, getAtlasFile, ConsoleString, 2, 2, ()) | ||
{ | ||
return object->getAtlasFile(); | ||
} | ||
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//------------------------------------------------------------------------------ | ||
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/*! Sets the skeleton file. | ||
@return No return value. | ||
*/ | ||
ConsoleMethodWithDocs(SkeletonAsset, setSkeletonFile, ConsoleVoid, 3, 3, (SkeletonFile)) | ||
{ | ||
object->setSkeletonFile( argv[2] ); | ||
} | ||
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//----------------------------------------------------------------------------- | ||
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/*! Gets the skeleton file. | ||
@return Returns the skeleton file. | ||
*/ | ||
ConsoleMethodWithDocs(SkeletonAsset, getSkeletonFile, ConsoleString, 2, 2, ()) | ||
{ | ||
return object->getSkeletonFile(); | ||
} | ||
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//------------------------------------------------------------------------------ | ||
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/*! Sets the scale for the skeleton size. | ||
@param scale The scale for the skeleton size. | ||
@return No return value. | ||
*/ | ||
ConsoleMethodWithDocs(SkeletonAsset, setScale, ConsoleVoid, 3, 3, (float scale)) | ||
{ | ||
// Compilier complains that setScale can't be found. Not sure how to fix. | ||
//object->setScale( argv[2] ); | ||
} | ||
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//----------------------------------------------------------------------------- | ||
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/*! Gets the scale for the skeleton size. | ||
@return Returns the scale for the skeleton size. | ||
*/ | ||
ConsoleMethodWithDocs(SkeletonAsset, getScale, ConsoleFloat, 2, 2, ()) | ||
{ | ||
return object->getScale(); | ||
} | ||
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//------------------------------------------------------------------------------ | ||
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ConsoleMethodGroupEndWithDocs(SkeletonAsset) |
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