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A simple app showing OpenGL content in an iOS app using Swift.

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#OpenGL for iOS using Swift

Example

A basic example showing the use of OpenGL and GLSL Shaders in iOS using Swift.

The code in this project is a direct port (as best I could accomplish anyway) of of the Objective-C code for OpenGL in iOS outlined by Ray Wenderlich in his OpenGL for iOS Tutorial.

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A simple app showing OpenGL content in an iOS app using Swift.

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  • Swift 98.5%
  • C 1.5%