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Flambe with Nape
With Flambe, you can use all none-rendering related features of Haxe NAPE.
Install from commandline: haxelib install nape
In your flambe.yaml, add a haxelib to your project by changing the haxe_flags line:
haxe_flags: -lib nape -D NAPE_RELEASE_BUILD
(-D NAPE_RELEASE_BUILD
enables aggressive optimization in Nape, though
you may want to remove it for debugging)
To get Nape showing up in code completion, you'll have to include it in the project (as classpath) of the IDE you're using.
To see the debug view of Nape, you should test using the Flash target.
You can add this component to your game:
https://gist.github.com/markknol/6932447
You can use it like this:
System.root.add(new NapeDebugView());
Documentation guide for Flambe - Targeted to version 4.0+
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Flambe is MIT licensed and available for free. Feel free to contribute!
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