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fix(ripple): Relax deduplication conditions for touch devices #1990
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This fixes problems where a ripple surface would show the ripple twice on touch events, observable on ripple.html on Chrome on Android or Chrome on desktop with device emulation enabled.
The issue is fixed by relaxing the delay to 300ms to match tap delay on touch devices, and by removing the event x/y coordinate comparisons, as apparently sometimes the coordinates can change from the original user-initiated touch event to the simulated mouse event fired by the user agent.