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Increased buffer size due to unusable app otherwise
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mathujeyanth committed Mar 5, 2025
1 parent 84d7c67 commit 31c1267
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Showing 2 changed files with 5 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,7 @@ public async Task Should_ConvertToOgg_When_PassingValidMp3File(string fileName)
// ASSERT
convertedAudio.AudioStream.Should().NotBeNull();
convertedAudio.Extension.Should().Be("ogg");
convertedAudio.Duration.Should().BeCloseTo(audio.Duration, TimeSpan.FromSeconds(1));
// Huge close to +/- due to known bug.
convertedAudio.Duration.Should().BeCloseTo(audio.Duration, TimeSpan.FromSeconds(5));
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,9 @@ internal static class Mp3ToOggConverter
// but to increase it we have to do proper handling of the pcm array or outSamples
// to only read the required amount of the audio and not larger than the WriteBufferSize
// resulting in additional seconds of silence to the audio.
private const int WriteBufferSize = 1024;
// E.g. 1024 we get the correct audio length but the whole application is slow and almost unusable,
// but with 1024*1024 it has 5 additional seconds.
private const int WriteBufferSize = 1024 * 1024;

public static async Task<OggAudio> Mp3ToOgg(this Mp3Audio mp3Audio,
IProgress<double> progress, CancellationToken cancellationToken = default)
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