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updated dependencies, remove fb login
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michaeleconomy committed Feb 18, 2024
1 parent 072156a commit da68333
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454 changes: 387 additions & 67 deletions GameRankr.xcodeproj/project.pbxproj

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77 changes: 77 additions & 0 deletions GameRankr.xcodeproj/xcshareddata/xcschemes/GameRankr.xcscheme
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1520"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4CD1C9D61FDF6B62001A0B8D"
BuildableName = "GameRankr.app"
BlueprintName = "GameRankr"
ReferencedContainer = "container:GameRankr.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
shouldAutocreateTestPlan = "YES">
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4CD1C9D61FDF6B62001A0B8D"
BuildableName = "GameRankr.app"
BlueprintName = "GameRankr"
ReferencedContainer = "container:GameRankr.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4CD1C9D61FDF6B62001A0B8D"
BuildableName = "GameRankr.app"
BlueprintName = "GameRankr"
ReferencedContainer = "container:GameRankr.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
23 changes: 23 additions & 0 deletions GameRankr.xcworkspace/xcshareddata/swiftpm/Package.resolved
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{
"pins" : [
{
"identity" : "apollo-ios",
"kind" : "remoteSourceControl",
"location" : "https://github.com/apollographql/apollo-ios.git",
"state" : {
"revision" : "74a16c771a0a5f2cb9e069e8f96125a9288894d0",
"version" : "1.9.0"
}
},
{
"identity" : "sqlite.swift",
"kind" : "remoteSourceControl",
"location" : "https://github.com/stephencelis/SQLite.swift.git",
"state" : {
"revision" : "7a2e3cd27de56f6d396e84f63beefd0267b55ccb",
"version" : "0.14.1"
}
}
],
"version" : 2
}
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