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Unity: Placeholder functions for compilation #2514

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merged 3 commits into from
Apr 2, 2020

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rajat2004
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@rajat2004 rajat2004 commented Apr 2, 2020

Fixes compilation errors, tested to be working on Linux (Unity 2019.f2) after combining with #2328

@saihv
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saihv commented Apr 2, 2020

Thanks for this! I just realized I missed retargeting the Unity wrapper vcxproj to 2019. I'll do that and test this on Windows

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saihv commented Apr 2, 2020

@rajat2004 I was able to build the Unity plugin successfully on Windows with this PR, but when I click on play with SimModeSelector, the engine crashes with no useful info. Do I need to absorb #2328 as well to test successfully?

@rajat2004
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@saihv I don't think so, none of the changes in #2328 should actually impact Windows
Any missing functions, errors in the console? Maybe check one of the Log files - https://docs.unity3d.com/Manual/LogFiles.html

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saihv commented Apr 2, 2020

My bad, it was actually just a problem with my settings.json - so can confirm, it's working on Windows.

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Great, glad to know it's working!

@madratman madratman merged commit 8f7a6c0 into microsoft:master Apr 2, 2020
@rajat2004 rajat2004 deleted the unity-functions branch April 3, 2020 01:51
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3 participants