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Stopping SPEAK_START Command in MMDAgent-EX #8

Closed Answered by LeeAkinobu
ed-morais asked this question in Q&A
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Thanks,

Sorry that SPEAK_STOP is not currently implemented yet. The only workaround is to divide the audio data you want to use in small pieces (per phrases or per words) and make a playing loop in .fst, sending them in turn at receiving SPEAK_EVENT_STOP of the last one, so that you can stop sending it at any timing.

I now recognizd the necessity of SPEAK_STOP function, and want to implement it to stop playing SPEAK. It will be implemented in the next release, perhaps within a month.

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@ed-morais
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@LeeAkinobu
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enhancement New feature or request
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