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Version [3.3.13] Coffee.UIExtensions.UIParticle.InitializeIfNeeded () (at Assets/Dependencies/UIParticle/UIParticle.cs:483) #264

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jimmmmmmmmmyfunnnnnnny opened this issue Jul 10, 2023 · 2 comments
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bug Something isn't working released on @3.x

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@jimmmmmmmmmyfunnnnnnny
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Environment

  • Version [3.3.13]
  • Platform: [Windows]
  • Unity version: [2020.3.48f1]
  • Build options: [IL2CPP, .Net 4.x, LWRP]

NullReferenceException
Coffee.UIExtensions.UIParticle.InitializeIfNeeded () (at Assets/Dependencies/UIParticle/UIParticle.cs:483)
Coffee.UIExtensions.UIParticle.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize () (at Assets/Dependencies/UIParticle/UIParticle.cs:521)

image

when i save unity prefab or scene, this error information show up ,so what's going on? how to solve it? thanks

@Apoll0
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Apoll0 commented Jul 25, 2023

Same with 3.3.5 (Unity 2020.3.48)

mob-sakai added a commit that referenced this issue Aug 15, 2023
github-actions bot pushed a commit that referenced this issue Aug 15, 2023
## [3.3.14](3.3.13...3.3.14) (2023-08-15)

### Bug Fixes

* error on InitializeIfNeeded ([1f1fb2a](1f1fb2a)), closes [#264](#264)
@github-actions
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🎉 This issue has been resolved in version 3.3.14 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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