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Special effects display abnormal when upgrading from 3.x to 4.x #277
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@mob-sakai I have created the project link and you can test it @ |
Thank you for your reporting! |
@mob-sakai Hello. How's it going |
@mob-sakai That's great! After using the AutoScalingMode UIParticle mode, a lot of special effects have turned to normal, but I also don't understand, the inside of the AutoScalingMode. What's the use of the Transform model, for the UI, as if this pattern will not need |
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:)
Umm, The prefab's local scale is 0. |
Added to the FAQ: #270
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@mob-sakai When will the new version be updated |
ASAP |
🎉 This issue has been resolved in version 4.3.0 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
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https://github.com/HFX-93/ParticleEffectForUGUIDemo3.3.5/archive/refs/heads/main.zip
https://github.com/HFX-93/ParticleEffectForUGUIDemo4.2.1/archive/refs/heads/master.zip
3.3.5
4.2.1
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