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Serializing 3D Scaling to Prefabs #346
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Could you please attach a minimal project (included |
Hi! Thanks so much for the swift reply. version 4.10.4 really hoping this isn't broken Open scene "Button Test" to see the issue. You can click buttons, and if you go under one of the button's UI Particle: If you search "Button" in the Project panel, click this prefab: And you can edit the UIParticle via: Do tell me if there are any issues with my files. Thanks! |
Thank you. |
## [4.10.5](v4.10.4...v4.10.5) (2024-12-23) ### Bug Fixes * '3D' scale toggle in the inspector does not keep on reload ([934f4b8](934f4b8)), closes [#346](#346)
🎉 This issue has been resolved in version 4.10.5 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
## [4.10.5](v4.10.4...v4.10.5) (2024-12-23) ### Bug Fixes * '3D' scale toggle in the inspector does not keep on reload ([934f4b8](934f4b8)), closes [#346](#346)
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Describe what help do you need
I want to toggle 3D scaling in a prefab, then have it retroactively apply to all prefabs, so that i can set all of their 3D values inside of a script they all have.
They apply, but not during playmode. They appear to reset to uniform scaling.
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