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will the custom space simulation mode be supported in the future? #78
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@FunSTW
Actually, I don't know how it should be implemented... |
mob-sakai
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# [3.0.0-preview.18](v3.0.0-preview.17...v3.0.0-preview.18) (2020-08-19) ### Bug Fixes * AsmdefEx is no longer required ([50e749c](50e749c)) * fix camera for baking mesh ([6395a4f](6395a4f)) * support .Net Framework 3.5 (again) ([23fcb06](23fcb06)) ### Features * 3.0.0 updater ([f99292b](f99292b)) * add menu to create UIParticle ([14f1c78](14f1c78)) * Combine baked meshes to improve performance ([633d058](633d058)) * improve performance ([77c056a](77c056a)) * optimization for vertices transforms and adding node for trails ([e070e8d](e070e8d)), closes [#75](#75) * option to ignoring canvas scaling ([fe85fed](fe85fed)) * support 3d scaling ([42a84bc](42a84bc)) * support custom simulation space ([a83e647](a83e647)), closes [#78](#78) * support for particle systems including trail only ([f389d39](f389d39)), closes [#61](#61) ### BREAKING CHANGES * The bake-task has changed significantly. It may look different from previous versions.
🎉 This issue has been resolved in version 3.0.0-preview.18 🎉 The release is available on:
Your semantic-release bot 📦🚀 |
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# [3.0.0-preview.18](mob-sakai/ParticleEffectForUGUI@v3.0.0-preview.17...v3.0.0-preview.18) (2020-08-19) ### Bug Fixes * AsmdefEx is no longer required ([50e749c](mob-sakai/ParticleEffectForUGUI@50e749c)) * fix camera for baking mesh ([6395a4f](mob-sakai/ParticleEffectForUGUI@6395a4f)) * support .Net Framework 3.5 (again) ([23fcb06](mob-sakai/ParticleEffectForUGUI@23fcb06)) ### Features * 3.0.0 updater ([f99292b](mob-sakai/ParticleEffectForUGUI@f99292b)) * add menu to create UIParticle ([14f1c78](mob-sakai/ParticleEffectForUGUI@14f1c78)) * Combine baked meshes to improve performance ([633d058](mob-sakai/ParticleEffectForUGUI@633d058)) * improve performance ([77c056a](mob-sakai/ParticleEffectForUGUI@77c056a)) * optimization for vertices transforms and adding node for trails ([e070e8d](mob-sakai/ParticleEffectForUGUI@e070e8d)), closes [#75](mob-sakai/ParticleEffectForUGUI#75) * option to ignoring canvas scaling ([fe85fed](mob-sakai/ParticleEffectForUGUI@fe85fed)) * support 3d scaling ([42a84bc](mob-sakai/ParticleEffectForUGUI@42a84bc)) * support custom simulation space ([a83e647](mob-sakai/ParticleEffectForUGUI@a83e647)), closes [#78](mob-sakai/ParticleEffectForUGUI#78) * support for particle systems including trail only ([f389d39](mob-sakai/ParticleEffectForUGUI@f389d39)), closes [#61](mob-sakai/ParticleEffectForUGUI#61) ### BREAKING CHANGES * The bake-task has changed significantly. It may look different from previous versions.
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Labels
help wanted
Extra attention is needed
question
Further information is requested
released on @preview
just want to know if this feature will be supported in the future.
also thanks to this plugin, it helped me a lot ;w;
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