Skip to content

BufferAttributes and Materials are cloned by reference for Object3D instances, no matter what #21863

BufferAttributes and Materials are cloned by reference for Object3D instances, no matter what

BufferAttributes and Materials are cloned by reference for Object3D instances, no matter what #21863

Triggered via pull request January 17, 2025 18:43
Status Failure
Total duration 13m 59s
Artifacts 4

ci.yml

on: pull_request
Lint testing
34s
Lint testing
Unit testing
1m 5s
Unit testing
Circular dependencies testing
39s
Circular dependencies testing
Examples ready for release
37s
Examples ready for release
Matrix: E2E testing
Fit to window
Zoom out
Zoom in

Annotations

6 errors and 5 warnings
Circular dependencies testing
Process completed with exit code 1.
Unit testing
Process completed with exit code 1.
E2E testing (windows-latest, 3)
Process completed with exit code 1.
E2E testing (windows-latest, 1)
Process completed with exit code 1.
E2E testing (windows-latest, 2)
Process completed with exit code 1.
E2E testing (windows-latest, 0)
Process completed with exit code 1.
Lint testing
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Lint testing: src/core/Object3D.js#L9
'BufferGeometry' is defined but never used
Examples ready for release
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Circular dependencies testing
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Unit testing
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636

Artifacts

Produced during runtime
Name Size
Output screenshots-windows-latest-0
14.5 MB
Output screenshots-windows-latest-1
13.9 MB
Output screenshots-windows-latest-2
16.4 MB
Output screenshots-windows-latest-3
14.3 MB