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Fix Apocalypse-Calvin B4L3Y-Jinja City Grid interaction #4353

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NoahTheDuke
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For this to be "properly" handled, we'd have to come up with a whole secondary "trash-cards" system that duplicates things like move and only calls the corp-trash and runner-trash events at the very end and somehow bundles all of the trashed cards together so they're recognized as trashed before events fire. That's way more than I'm up to doing at the moment, so this is a "quick" fix that will work across the board for now.

Closes #4201

@NoahTheDuke NoahTheDuke merged commit b8705e2 into mtgred:master Aug 12, 2019
@NoahTheDuke NoahTheDuke deleted the nb/fix-apocalypse-calvin-jinja branch August 12, 2019 02:03
@NoahTheDuke NoahTheDuke mentioned this pull request Aug 12, 2019
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Calvin B4L3Y and Jinja City Grid simultaneous trash bug
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