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TODO

  • Pathing
    • [] Better movement overall
      • [] Try out the Path2D stuff more
    • Handle for global position more
  • Camera logic
    • [] Make better at some point
      • Needs to be faster
      • Some limiter based on the map
      • Need to be able to handle position in regards to world
    • [] Zooming in and out
    • [] Minimap
  • [] Some more art to making things a bit nicer
  • [] More units/buildings
  • [] Start genericifying things
  • [] More abilities
  • [] Progress abilities
    • ie creating new troops/upgrading/researching
  • Combat
    • Health
    • Death/Destruction
  • [] Main menu
  • [] Networking for multiplayer
  • [] AI
  • [] Maybe switch to Isometric
  • [] UI

Maybe pure micro sort of game?

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Practice RTS Game in Godot

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