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[Linting] Fixed useExhaustiveDependencies in biome #3197
[Linting] Fixed useExhaustiveDependencies in biome #3197
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Since there's no expensive calculations here, I don't think
useMemo
will have any benefits in this case.There was a problem hiding this comment.
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Its memozied to avoid this useEffect from running all the time:
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Since
isLimitReached
is a boolean, it will not change on each render, as opposed to an object.There was a problem hiding this comment.
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🧠 🧠 🧠 🧠 🧠 🧠 🧠 TIL! So used to using bools in states like
const [flag, setFlag]= useState..
where changingflag
to the same value will cause useEffect from running that i didn't even know this