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Separated foundation layer from engine
Re-organized some includes and grouped foundation headers together Introduced foundation.h, which has the engine-agnostic things from lumix.h Replaced LUMIX_ENGINE_API with LUMIX_FOUNDATION_API in new foundation lib. Moved HashFunc specializations for EntityPtr and ComponentType to lumix.h Moved EntityPtr toCString and fromCString to lumix.h Link foundation to everything that was linking engine
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