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Make neoforge.mods.toml a generated resource, making it compatible with running from IDE #97

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Jul 24, 2024
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18 changes: 9 additions & 9 deletions build.gradle
Original file line number Diff line number Diff line change
@@ -1,7 +1,5 @@
plugins {
id 'java-library'
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.neoforged.moddev' version '1.0.14'
}
Expand Down Expand Up @@ -139,9 +137,7 @@ dependencies {

// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.withType(ProcessResources).configureEach {
var generateModMetadata = tasks.register("generateModMetadata", ProcessResources) {
var replaceProperties = [
minecraft_version : minecraft_version,
minecraft_version_range: minecraft_version_range,
Expand All @@ -156,11 +152,15 @@ tasks.withType(ProcessResources).configureEach {
mod_description : mod_description
]
inputs.properties replaceProperties

filesMatching(['META-INF/neoforge.mods.toml']) {
expand replaceProperties
}
expand replaceProperties
from "src/main/templates"
into "build/generated/sources/modMetadata"
}
// Include the output of "generateModMetadata" as an input directory for the build
// this works with both building through Gradle and the IDE.
sourceSets.main.resources.srcDir generateModMetadata
// To avoid having to run "generateModMetadata" manually, make it run on every project reload
neoForge.ideSyncTask generateModMetadata

// Example configuration to allow publishing using the maven-publish plugin
publishing {
Expand Down
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